New Aug-1 bug fix release available
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 From:  jacobo3d
815.12 In reply to 815.11 
Hi Michael,

It's great that you have put that in your list! It would be great to have a way
to clean up more those areas. It would be great to have it as an option.
Thanks a lot for taking that into account to be included in a future version of MoI.

Keep testing!

Jacobo.
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 From:  tyglik
815.13 In reply to 815.9 
Hi Michael,

>>MoI will only attempt to join together edges that pretty close together - within a maximum of 0.005 units

Hmmm... it is different than the Join command in Rhino... there it is a two times of global modeling tolerance, isn't it.
Could you include all of this "accuracy" specific information into the MoI's help file? I admit, most of users don't need to know that, but many Rhino's users are suckled on technical terms...
I remember you mentioned three kind of tolerance so far.
Global modeling: 0.001 units
Rebuild tolerance for Loft and Sweep with Refit option: 0.01 units
Joining tolerance: 0.005 units

Thanks,

Petr
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 From:  Michael Gibson
815.14 In reply to 815.13 
Hi Petr, that's a great idea, I will include this with the help file.

- Michael
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 From:  Michael Gibson
815.15 
I put up a new patch for this Aug-1 build here: http://moi3d.com/beta/Aug1_patch2.zip

This fixes a few meshing bugs and a few other assorted bugs.

To install the patch, unzip to get moi_lib.dll and just copy that over top of the old version in the Aug-1 version in \Program files.

EDIT: One other file also needs to be patched, copy the Sweep.js attached here over top of the old version in the \Commands sub-folder to make Sweep options work.

- Michael

EDITED: 19 Aug 2007 by MICHAEL GIBSON

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