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 From:  schneich
8133.5 
ok, that explains it, i got a pretty lame quadro 4000 going... what card would you recommend to really get things going in terms of rotation and movement??
should i uncheck detailed inflictions to speed things up ??


cheers and thank you for doing such a great work :-)


torsten from cologne...
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 From:  bemfarmer
8133.6 
Hi torsten

I did several google searches using HP Z820 and graphics slow, and found others with "slow" performance problems, with
other software. There is all kind of fairly technical talk about the problem.

This site talks about the Z820 being "slow," and a type of Mac which is "twice as fast," and costs half as much:

https://forums.adobe.com/thread/1445267

- Brian, (not an expert)
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 From:  Michael Gibson
8133.7 In reply to 8133.5 
Hi torsten, if you have a heavy model then under Options > View > "Meshing parameters", try setting "Mesh angle" to a looser angle like 20 degrees and then uncheck "Add detail to inflections". That will make for a somewhat rougher looking shaded surface display but also greatly decrease the amount of triangle data that is sent to the card which can speed things up a lot.

re: graphics card recommendation, I'm not really up to date on what's current. On Windows though MoI uses Direct3D and not OpenGL and so doesn't really need a Quadro, the regular gaming card line should be fine but if you're running other apps that use OpenGL you may still need a Quadro since their OpenGL support is intentionally crippled on their gaming line, at least that's how it used to be.

First though check if tweaking those display settings gives you a noticeable boost or not.

- Michael
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 From:  schneich
8133.8 
thank you guys, that might help me... :-)


cheers


t.
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 From:  shayno
8133.9 
Here is a script that you an add as a shortcut key that will toggle the mesh angle between 5 10 and 25

cheers
shayne

script: /* Toggle mesh angle */ var newang, ang = moi.view.meshAngle; if ( ang == 5 ) newang = 10; else if ( ang == 10 ) newang = 25; else newang = 5; moi.view.meshAngle = newang; var sidepane = moi.ui.getUIPanel( 'moi://ui/SidePane.htm' ); var endsection = sidepane.document.getElementById('MiddleBody').nextSibling; if ( endsection.lastChild.id != 'angval' ) endsection.insertAdjacentHTML( 'beforeEnd', '' ); endsection.lastChild.innerText = newang;
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