Rotate ortho views

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 From:  3image
8104.1 
Hi there,

Is it possible to rotate the 2d ortho viewports? Like for the example the top view is often in the wrong direction and I'd like the content to be shown upside down.
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 From:  Michael Gibson
8104.2 In reply to 8104.1 
Hi 3image, it is possible to spin an ortho view around with the mouse using the following script:

script: /* click and drag mouse to spin view */ moi.view.spinInteractive();


Or you can use the following to reset to no rotation or to 180 degree rotation (you may need to trigger these twice in a row to get it to work, there's a bug in the view tilt mechanism somewhere that I haven't found yet):

script: /* reset view tilt */ moi.ui.getActiveViewport().tiltAngle = 0.0;

script: /* Flip view 180 degrees */ moi.ui.getActiveViewport().tiltAngle = 180.0;


Or also another method you can use to relocate the top view is to set the current CPlane using View > CPlane. With the "Apply to all views" and the "Orient ortho views" options checked when you set the cplane, all of the ortho viewports will be relocated to be views relative to that cplane. Then a right click on View > CPlane later on will reset it back to the default world orientation.

- Michael
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