Rocket 3F polygon modeling with bridge to MoI and 3D Coat
 1-9  10-29  30-49  50-69  70-89  90-109  110-111

Previous
Next
 From:  mkdm
8092.50 
Hi everyone !

Here's my latest test involving both Moi and Rocket3F in order to gain skill in modelling some mathematical
and mechanical objects that I'm going to modify in R3F to obtain more organic models.

https://rocket3f.com/forum/showcase/115-experiments-and-epic-fails?start=135#2239










Have a nice day.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
8092.51 In reply to 8092.50 
Using Max Smirnov's DistortCurves you can have this "organic" shape in few click in MoI.

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8092.52 In reply to 8092.51 
Hi PaQ!

Oh yes....I already knew DistortCurves and things like that, and how to do almost all these kind of stuff using a Nurbs environment,
but now I want to dig more in depth Poly/SDS modelling, because it can offer a greater degree of freedom in some situations,
especially for organic modelling.
I'm learning how to use both worlds in an effective way.

But anyway thanks a lot for your reply :)

See you.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Oliver (FRITZ57)
8092.53 In reply to 8092.52 
Marco, thanks, I second that, perhaps we can get the best of both worlds,
MoI for hardedge and Rocket3F for organic shapes.
Oliver
o5m6.de
Beware of the hun coming out of the sun ;-)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
8092.54 In reply to 8092.53 
Best of the 2 worlds is cool, but it's even better when both approach co-exist in the same application.
T-Splines, and Cyborg3D for instance have some very nice functions that mix curves, nurbs surfaces, and subdivision surfaces.

https://www.youtube.com/watch?v=Gf1lNAGEalQ
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  BurrMan
8092.55 In reply to 8092.54 
Caging NURBS is a great way to go for those that like to push and pull.
It gives you the ability to "monitor" what doesn't really JIVE with a NURBS surface and what's working.

So you can finish all the bending and twisting while NURBS, then go out to poly and not bring it back!

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8092.56 
Hi PaQ and BurrMan and good morning.

Oh yes....T-SPlines is a great thing and, although Fusion 360 has a downgraded version of it, it's very useful and powerful when properly used.

And yes, I already knew and in my recent past I've used and experimented a lot with Cage/CageEdit in Rhino V5/V6 WIP.
Also these tool are very powerful in some situations.

But, for what I want to experiment and create in this period, I think that the agility and and easy of use and the speed of working
directly with mesh's vertices/edges/polygons can give me a very good and fast way to create good organic modelling with SDS,
because, when properly used, this technique can offer a degree of freedom that actually can't be reached by T-Splines or other pseudo-Nurbs
technology.

Nowadays, for what I know and I have read, Poly/SDS is still the best and fast and easy way to freely model organic things.

Many engineers and software houses have invented their own technology to make possible the "marriage" between Nurbs and true organic modelling,
for example SolidThinking Evolve and many others (T-SPlines, Clayoo) but for what I have read in many technical articles written by many experts,
all these technology for the moment, are incomplete or too heavy, and still the "plain and dirt" Poly/SDS approach is still the best.

But anyway all these stuff are very interesting things.

See you,

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.57 
New version 1.2 ! ;)



---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.58 
New version 1.2.3
Ultra power of the "Pattern Selection" :)



---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.59 
V 1.2.7

---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.60 
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.61 
This can interest you!

<< Hay guys, from now you can get Individual, 1.X license for free!

To get it you have to do one of these things:

Send us your portfolio and if we will like it, we will give you Rocket for free!

OR...

Make posts about Rocket 3F on 7 different forums about CG.

Just tell people why you like Rocket and send us links.

OR...

Create 5 tutorials and upload them on youtube, then send us links. It must be good videos!


Send your stuff here: samardac@gmail.com

We will back with reply in 1 or 2 days!
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  keith1961
8092.62 
Hi
I just discovered how to get from a low poly object from Moi to a highpoly surface in 3d Coat ready to retopo. I made a video. Hope it helps someone:) https://youtu.be/dJn0ROIzMhM
Regards
Keith
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8092.63 In reply to 8092.62 
Hi keith1961!

Well done!

Moi->3DCoat and NVIL/Rocket3F->3DCoat are the two main workflows I'm experiencing lately.

And for a final touch I use TheaRender and the brand new InstantLight realtime renderer.

Very funny 3d pipeline :)

Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.64 
Somes tricks :)


---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.65 
Version 1.3.2
Dark UI
Auto-Weld Polygons
Explorer window

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.66 
New version 1.3.3
colored UI is disapared! :(

---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
8092.67 In reply to 8092.66 
Darkness strikes again :-( :-)

Apparently I must activate Rocket from a second computer :-(

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.68 
Second UI: White


There are 4 versions of Rocket 3F:

- Free.
It is absolutely fully functional version but it is based on subscription that you have to renew every month, also it has small banner and you can not use it for commercial work.
https://rocket3f.com/component/osmembership/free/free/sign-up :Get it!

- Basic, 55 EUR.
It is full version of Rocket 3F except you can not: customize it, change hotkeys, customize UI, create your own tools etc, you just use it how it is. This version is best for Beginners, Concept Artists and other persons who do not want to spend time customizing Rocket 3F, you have everything you need right out of the box!
https://rocket3f.com/component/osmembership/paid/version-1/sign-up Get it!
You can try to get it for free here! https://rocket3f.com/blog-news/73-get-rocket-3f-for-free

- Pro, 160 EUR.
It is a flagship version of Rocket 3F, you can customize it the way you need it, you can change hotkeys, create your own User Interface, create your own StreamLine and Composite Tools, create your own Radial menu, etc... you can change everything!
Coming soon!

- Corporate, 260 EUR.
It is Pro version but for Companies that perform some business.
Coming soon!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8092.69 
version 1.3.5

Configurable version! (not for the Free version still existing! )
- Manipulator was added
- One and Four Views was added
- Ortho view was added
- Network tool was added to Splines


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-9  10-29  30-49  50-69  70-89  90-109  110-111