Opinion about some good and robust Polygonal-SDS modeler under 200$
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 From:  Michael Gibson
8090.21 In reply to 8090.16 
Hi Marco,

> I guess that you are very busy, so I'm sorry to bother you with my last question,
> but when you have some garbage time, please read my previous post
> http://moi3d.com/forum/index.php?webtag=MOI&msg=8090.1,
> regarding my investigations in order to buy a good Polygonal-SDS modeler under
> 200$ to couple with Moi.

I did read it, but sorry I just couldn't think of anything more to add than what you and others have already mentioned. You might give Metasequoia a try: http://www.metaseq.net/en/download.html .

A lot of the more heavily used sub-d modeling programs out there are part of a larger DCC package including stuff like rendering and animation too and are a lot more than $200, like Maya, Modo, LightWave, Cinema4D, 3DS Max.

I do not myself use a sub-d modeling program regularly so I'd rely on other's advice more than mine for this.

- Michael
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 From:  adamio
8090.22 In reply to 8090.20 
Marco Im not sure if you are aware of Rhino WIP Subdivision Surface Project https://discourse.mcneel.com/c/serengeti/sub-d

I thought Ill mention it since you also use Rhino. Its at early stages but very promising.
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 From:  Frenchy Pilou (PILOU)
8090.23 
Even Silo is not more evolutive, it's yet a mature program! ;)

Glen Southern a modeling master has made some master pieces with it! ;)
http://southerngfx.co.uk/tutorials/silo3d

Pure Box Modeling!
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 From:  mkdm
8090.24 In reply to 8090.22 
Hi adamio,

Thanks for your reply.

Well, I must admit that I already knew Rhino SDS project, and i made some tests with Rhino V6 Wip version,
but I you have to say that McNeel said the truth :(

Here's a couple of quotes of John_Brock at McNeel's forum :

"The SubD project is in the very early stages of development. It's just barely good enough to "throw it over the wall" to see if we're on the right track. That's how we get users involved in the development process. We are nowhere near the stage when tutorials are written. It isn't likely to be in V6. It will probably live in the WIP for a couple of releases before it's considered useful."

"A full Sub-D tool is a bigger project than you think. I don't expect it to be fully functioning for V7 either, but as we add the pieces and parts, they will be in the WIP and will progress."

Anyway, thanks for your suggestion.

- Marco (mkdm)
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 From:  mkdm
8090.25 In reply to 8090.21 
Hi Michael,

and thanks you very much for your reply.

> I do not myself use a sub-d modeling program regularly so I'd rely on other's advice more than mine for this.

Thanks for your frankness. Much appreciated :)

Regarding Metasequoia i must admit that I've never heard of it before...

Some minutes ago i downloaded the V4 trial version and I gave it a quick look.
What to say...seems to be very particular but as a first approach, I'm not so sure about it.

But i will give it a chance.

Thanks again and i wish you the best in your job!

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.26 In reply to 8090.25 
You don't speak about Neobarok! (A french guy again :D
https://neobarok.com (a fresh air on the classical other one)
A free modeler under steroïd! (seems this function not implemented on the version downloadable )


Neobarok :: Cables from Hypnothalamus on Vimeo.
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 From:  PaQ
8090.27 
Maya LT is about 30$/month ... I hate subscription, and I'm not fan of big corporate, but the price/quality ratio for this one is difficult to beat.
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 From:  mkdm
8090.28 In reply to 8090.23 
Hi Pilou,

Thanks for the link to Glen Southern's tutorials.
I already knew them :)

Yes, with no dubt Silo is a mature software, but for me, comparison to NVIL it lacks in, at least, to main areas :

1) NVIL has the best tools for working with Edge creasing.

2) NVIL seems to be under very active development.

Anyway, thanks a lot, I appreciate your concern.

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.29 In reply to 8090.28 
<< 2) NVIL seems to be under very active development.
Sure it's more funny to code new thing or adapt old one!
NVil --> Rocket! You can't type on two keyboards on the same time! ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Mik (MIKULAS)
8090.30 In reply to 8090.29 
Hi Marco,

Have you tried http://meshmixer.com/ ?

Ciao
Mik
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 From:  mkdm
8090.31 In reply to 8090.29 
Hi Pilou,

I'm testing Rocket3F and NVIL too...

Rocket3F seems to be a good modeler and i know that it is only at early beta stage, but there's at least three things that
don't convince me :

1) For the moment it misses too many features of its "father" NVIL

2) Although Samardac, on the Rocket3F forum and on NVIL forum, says that Rocket3F is a NEW product
that is separate from NVIL, i must say that this statement to be inaccurate.
For the moment Rocket3F seems nothing more then a NVIL with a make-up.

In fact i tried to run Rocket3F using all the configurations files of NVIL and...surprise....in front of me
I saw NVIL without the menu!!!

This thing confuses me and it doesn't make a good impression...

Certainly its workflow seems to be very, very good, like Moi, and this is a very important feature.

3) Like NVIL, on my laptop (i7 4790K 4.4 Ghz 32 Gb Ram, Nvidia Quadro K3100M 768 cores), it present the same
strange behavior. That is, an high and unjustified use of Cpu.
When i do any operation that involve the Rocket3F's viewport, the Cpu usage always jump to 15-22%,
and my laptop cooler always keep pumping.
Very annoying thing !
Silo for example is completely silent....

Nice day.

- Marco (mkdm)

EDITED: 15 Sep 2016 by MKDM

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 From:  Frenchy Pilou (PILOU)
8090.32 In reply to 8090.31 
<< workflow seems to be very, very good, like Moi

Seems UI 's Moi found a school! ;)
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 From:  mkdm
8090.33 
Hi Mik (MIKULAS) and Pilou,

and thanks a lot for your suggestions.

Yea...I already knew all this products : MeshMixer, NeoBarok, etc...etc...
and I currently, often or occasionally, use all of them.

But I think that all those products, although they are with no doubt very powerful and very useful for some "exotic" or particular situations,
they can't be used for "standard" Poly/SDS modelling.
They can be rather a good companion to couple with a main modelling software.

For example i also use the fantastic MagicaVoxel (https://voxel.codeplex.com/), but it could never be my main modelling package...

Anyway, thanks to all.

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.34 
And this exoctic very cool one! (my favorite) I made the French UI in the big long past! ;)
TopMod
https://www.viz.tamu.edu/faculty/ergun/research/topology/download.html
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 From:  mkdm
8090.35 In reply to 8090.34 
Hi Pilou,

Yeah! Sometimes i use also TopMod.

It's a very, very particular piece of software. For alchemists of 3D!

Ciao!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.36 
A free one more! :)
Formzfree : some usefull fonctions : like Stair, Rof, Terrain, Unfold volum Minutes 24.08
http://www.formz.com/products/formzfree.html

Export DAE, STL, KMZ so maybe some converters are needing! http://meshlab.sourceforge.net/


Works fine with MOI! ;) Thanks to Max Smirnov for the astonished _Import OBJ & _SubDiv_Beta9


EDITED: 15 Sep 2016 by PILOU

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 From:  mkdm
8090.37 In reply to 8090.21 
Hi Michael and everyone!

I finally choose the Poly/SDS modeler under 200$ to include into my current workflow (Rhino+Moi+3DCoat+Thea Render).

After spending much garbage time, to test Silo NVil, Rocket3F and Metasequoia
(thanks a lot Michael because i didn't know Metasequoia and i must say that it was a good surprise), I decided to buy NVIL (for about 72 Euro).

I have just discarded Rocket3F because right now (IMHO) it's only a downgraded version of NVIL.

NVIL has a tons of modeling tools and its SDS capabilities a very good.

IMHO for the moment it lacks mainly in the viewport speed rendering, but its streamlined workflow allows to work
at speed of light!
And like Moi it's very deeply customizable.

Right now, it's the unique modeler that really can be compared to Moi regarding the streamlined workflow.

Anyway, considering that Metasequoia 4 EX costs about 150USD, i will continue to test it because it has some very interesting features,
like Armature, Blobs, and the support of the Pixar's OpenSubdiv.

Thanks to all for all your good advices and have a nice day.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.38 In reply to 8090.37 
Bonne chance! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  mkdm
8090.39 In reply to 8090.38 
Hi Pilou,

Thanks and good experiments to you too!

I'm not afraid by NVIL's apparent complexity, I really appreciate its deep customization.

Anyway, I will continue to test Rocket3F and wait for next betas.

Ciao!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
8090.40 In reply to 8090.39 
After seen Rockect i am affraid of course by NVil! :) But It's because I am fan of SketchUp & Moi!

Wish for you that ZBrush Core has not less price than NVil! ;)

By Marco Splash
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