MoI3d <> Fusion workflow

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 From:  blindfoldjump
8058.1 
Hey fellas

I'm experimenting a lot right now to find the right combination of tools in my 3d modeling workflow, of which I would like MoI to be in the center. Currently I use OnShape for filleting and shelling which works great, but I've been looking more and more into Fusion 360. I know this has been in some earlier threads, but I just wanted to bring this up to see what kind of experience you guys have. I see Fusion definitely moving in the right direction as of late, it seems like Autodesk are doing all the right things (for a change). I found this video on Youtube where this person uses Fusion building a Shoemodel. I wanted to share with you if you haven't seen it, I think it's an excellent video.

https://www.youtube.com/watch?v=hRwdzwYd5iU

I just wanted open up the topic to see if there are anyone that is using Fusion and MoI together and if so what tools you might prefer in each software?

Cheers
Nick
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 From:  Frenchy Pilou (PILOU)
8058.2 In reply to 8058.1 
Have TSplines and Animation and Physic simulation and structures Study deformations and resolve complex fillets, & renders etc...
for 0 $ is a perfect add tools' box for MOI!
Free for students, enthusiasts, hobbyists, and startups http://www.autodesk.com/products/fusion-360/try-buy

EDITED: 9 Aug 2016 by PILOU

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