no blend and unable to make surface on unplanar closed line

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 From:  Dzeko
8033.1 
Hello all,

I try to bend the arm of the man but moi cannot achieve this operation ( or ?) and i try to create the shape directly with the arm blended
but how to make surface ?

in the picture i have blended the arm in other software, but i need to achieve this in moi

Why is the best way to achieve this ?

Sorry for my english.

Thank you in advance

en français :

le bras de perso n'est pas dans le même axe

si je met tout dans le même axe pas de problème pour faire un planar construct....

comme je comprend que moi 3d ne permet pas de courber le bras je souhaite creer la forme directement (en déplaçant les point du bras)
mais pas possible de creer une surface sur tout la forme...

( j'arrive a courber le bras mais avec un autre software, du coup ça m'énerve )

EDITED: 21 Jul 2016 by DZEKO

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 From:  Michael Gibson
8033.2 In reply to 8033.1 
Hi Dzeko, MoI does not currently have any tool for generating a fitted surface directly through a non-planar closed warped curve like that. I'd recommend using Rhino's "Patch" command for that instead since MoI is not able to do that particular task right now. It is something that I'd like to add in the future though.

- Michael
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 From:  Dzeko
8033.3 In reply to 8033.2 
Thank you for your response ;)
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 From:  Mip (VINC)
8033.4 In reply to 8033.1 
Salut Dzeko,

La tracé doit être plat (et fermé) pour pouvoir créer un plan.
Sélectionne le tracé fautif, clique sur ses dimensions (en haut, à droite), décoche "maintenir proportions", puis change la valeur de y pour 0.
Le tracé deviendra plat.
Tu pourrais aussi redimensionner à 0 en Y avec la souris par la vue de haut ou de droite.
Avec la commande Déformer, tu pourrais ensuite faire courber le plan.

Your path must be flat (and closed) in order to create a plane.
Selec the faulty path,
clic on its dimensions (left top corner of the window, below the style name),
uncheck the "Maintain Proportions" box,
then enter 0 as Y value.

You could also resize the selection to 0 with the mouse in the top or right view.

Your path will become flat. You could then use the Flow-Deform command to bend the shape.
Michel

EDITED: 21 Jul 2016 by VINC

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 From:  Michael Gibson
8033.5 In reply to 8033.1 
Hi Dzeko - one way that could possibly work for you in MoI would be to start with your planar curve, then run Draw solid > Plane to make a plane that closely hugs the outline, then run Edit > Add pt on that plane and insert some control points on the plane so there are some points localized in that general area, then use Edit > Trim to cut the plane with the outline. Now you can use Edit > Show pts on the trimmed surface and it will have that same control point structure and you can turn on surface control points using Edit > Show pts and move and rotate just the corner points to warp the surface:










Hope that will work for you,

- Michael

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