STL Manipulation in Moi

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 From:  Anis
7975.1 
Is there a way to import stl mesh object in moi then wrap it into 3d object?
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 From:  Frenchy Pilou (PILOU)
7975.2 In reply to 7975.1 
Transform it in OBJ format with MeshLab for example http://meshlab.sourceforge.net/

Then import it inside Moi with _importOBJ by Max Smirnov http://moi.maxsm.net/media/files/ImportObj.v.1.5.2015.09.10.zip

<< By Michael Gibson ;)
Someone has written a script for importing ascii type (not binary type) STL files into MoI, it's on this thread here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7046.1

But please keep in mind (you probably knew this already but just in case) that STL files contain triangle mesh data, which is a different type of data than the NURBS surface data that MoI is designed to work with at modeling time. So something like a sphere for example will be set up as possibly several thousand individual planes and not just one single smooth sphere surface and CAD data structures are not designed to hold a huge number of faceted pieces like that.

EDITED: 31 May 2016 by PILOU

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 From:  Michael Gibson
7975.3 In reply to 7975.1 
Hi Anis, although it is possible to import STL data using the plug-in Pilou mentions above, it's usually not a good idea to do that in MoI - MoI is designed to work with NURBS surfaces and solids and isn't designed to work with triangle mesh data (as is contained in STL format) during modeling time.

You should use a polygon mesh editing program to import and manipulate STL data, not MoI.

- Michael
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