How would you call this feature in a NURBS modeler?

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 From:  futagoza (STEFAN)
7934.1 
Hi all,

i'm currently interested to find the best way to create bas reliefs and came across the
awesome JDPaint software from China. I watched already several YouTube videos about
JDPaint and find it's functionality pretty impressive. One feature which i have never seen
before is in the video below at 45 sec.. How would one call this feature, i wonder?

https://www.youtube.com/watch?v=lA9GhmquhPE

Regards
Stefan
https://www.behance.net/futagoza
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 From:  Marc (TELLIER)
7934.2 
Nice !

They call it region relief.

It would be nice to have this in moi, looks a bit like n-sided patch.
Iw could surely be useful to quickly create Bas-Relief, illustration bases, or UVmaps.

Marc
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 From:  futagoza (STEFAN)
7934.3 
Thanks Marc,

yes, to have that in MoI would be very welcome. I wonder also why JDPaint is not sold by a distributor outside of China. At least i could not find one, only chinese ones and i'm not sure if they distribute also the english version.

Regards
Stefan
https://www.behance.net/futagoza
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 From:  Colin
7934.4 In reply to 7934.1 
Hi Stefan,

Looks like it's more vector based which is more in the realms of ArtCAM or Vectric Aspire.
Check out the following videos to see the similarity to your example.

https://youtu.be/i74WCwKUhJ0

http://support.vectric.com/tutorials/V8/IntroModel/IntroModel_3DMOD.html


There's a Rhino Plug-in called RhinoART, but it doesn't work anywhere near as good as the above vector/bitmap programs.

https://www.youtube.com/watch?v=k56CQnK4QzU

HTH, Colin
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 From:  futagoza (STEFAN)
7934.5 
Hi Colin,

thanks for the links, very interesting too. The modeling techniques shown in all videos seems to be a strenght of those programs, besides bitmap (depth map images) import for relief generation. The additional sculptings tools etc. in JDPaint for example are a big plus too.

Regards
Stefan
https://www.behance.net/futagoza
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