How to smoothly cap this object ?
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 From:  mkdm
7928.32 In reply to 7928.30 
Hi Mauro,

thank's a lot for your little tut. It's very explanatory and clear.

But, when i said that i'm not still able to understand where to put additional control points,
i meant that i don't have enough experience in order to find the best positions where to place those control points,
keeping intact the surface continuity.

Anyway, thanks again for your suggestions.

> I did few tutorials....

Could you please tell me where i might find your tuts ?

Ciao.

Marco.
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 From:  mkdm
7928.33 In reply to 7928.31 
Hi BurrMan,

I know that this forum is primarily focused on everything relating Moi's world,
but i hope that Michael allows me to do this little digression :)

Just in honor of the Italian language and its history, i want to bring back one of the most famous sentences of Alessandro Manzoni :

"È male minore l'agitarsi nel dubbio che il riposare nell'errore".

And i hope you will forgive me if i want to leave this sentence as is, without attempt to translate it in English or American or any other language...

Perhaps there's someone among us that is capable to do it :)

Ciao BurrMan e stammi bene! (translation : Ciao BurrMan and take care!)

Marco.
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 From:  Frenchy Pilou (PILOU)
7928.34 
Seems there also a French Forum! :)
http://moi3d.com/forum/index.php?webtag=MOI_FRANCAIS
---
Pilou
Is beautiful that please without concept!
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 From:  Mauro (M-DYNAMICS)
7928.35 
@mkdm
But, when i said that i'm not still able to understand where to put additional control points,
i meant that i don't have enough experience in order to find the best positions where to place those control points,
keeping intact the surface continuity.

Ok Marco: just post on the forum when you have doubts...you'll find a lot of tips from people that will use different techniques like this last post :)


Regarding your previous post:"Rebuild curves : a possible way to get a seamless curve in order to create seamless surfaces"
There is a way to move the seam edge of a surface,if this make problems when intersecting with adiacent seam surface
example here: https://vimeo.com/63076359


@Pilou
I know there is a French Moi-community not only because there are a lot of French users but also because they have a great promoter ;) :)


Let me say now an off-topic thing:
It's common to find Italians complain to speak bad English
We are Latins,not Anglo,not Saxons...different root-language
Same in Europe:we have a two-speeds community
North Europe go fast,South Mediterranean Europe go slow
again different root-cultures:latin catholic at south,protestant-calvinist-capitalist-lutheran at north
Bruxelles say to me to drive at the same speed of Germany
Germany drive a Porsche...i drive a Fiat :) :) i can't compete !
Fortunately this is just economy...don't forget the rest and who we are
No shame Italians !
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 From:  mkdm
7928.36 In reply to 7928.35 
Hi Mauro (M-DYNAMICS),

> There is a way to move the seam edge of a surface,if this make problems when intersecting with adiacent seam surface
> example here: https://vimeo.com/63076359

Thanks a lot for your tutorial. It was very useful!

Ciao!

Marco.
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