remove selectability of referenceobjects

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 From:  ndrakey
7906.1 
Imported a highpoly Object as Reference. But everytime Im trying to draw on top of it, i get "overflooded" with Snap points. But if I turn off ObjectSnap, then the Curves Im drawing are disappearing beneath the reference objects surface. Kind of Hard to work in Moi when you dont have a standard move rotate and scale tool like in other 3d applications.

Is there a way to remove the selectability of referenceobjects ?

EDITED: 30 Mar 2016 by NDRAKEY

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 From:  Michael Gibson
7906.2 In reply to 7906.1 
Hi ndrakey, you can use the locking function to make objects stay visible yet not be selectable. You can also set an option to make locked objects non-snappable in additional to non-selectable, to do that go to Options > Snap > "Object snap options"and uncheck "Snap to locked objects".

To lock objects, select them and then use Edit > Lock, or also in the Scene browser you can lock by using a Ctrl+click on the left-hand column where you usually see the eye icon, it will switch to a lock icon with a Ctrl+click.

It kind of sounds like you're trying to do some type of reverse engineering or object reconstruction though - MoI is not really designed to do that particular type of task or to deal with objects made up of a large number of flat facets like a polygon mesh modeler, so you may run into various difficulties.

- Michael
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