Island Selection from poly

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 From:  ndrakey
7890.1 
Is there a way to select all faces on objects by selecting only one face and expand that selection?

Also it would be nice to select one point/ edge and expand it to full selection of all points/edges on an object too.
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 From:  Michael Gibson
7890.2 In reply to 7890.1 
Hi ndrakey, also see my reply to your other post:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6988.9

> Is there a way to select all faces on objects by selecting only one face
> and expand that selection?

Use "Select All" / Ctrl+A for that, once you have selected one face if you then use Select All (Ctrl+A), the selection will expand to all the faces on objects where you have at least one face selected to start with.



> Also it would be nice to select one point/ edge and expand it to
> full selection of all points/edges on an object too.

Same thing for these - Select All / Ctrl+A will also select all edges of an object if you have at least one edge selected initially, and also if you have at least one control point selected using Ctrl+A will select all points of that object.

- Michael
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 From:  ndrakey
7890.3 In reply to 7890.2 
Wow! Didnt know that function was already there! Thanks Michael!

One more question:

Is there a way to convert face selection to selection of boundary edges or points of that face and vice versa?
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 From:  Michael Gibson
7890.4 In reply to 7890.3 
Hi ndrakey,

re:
> Is there a way to convert face selection to selection of boundary edges or points of
> that face and vice versa?

There isn't any way to do the points one, but for edges a script like this might be what you're looking for:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5922.37

or maybe this:
http://kyticka.webzdarma.cz/3d/moi/#SwitchSelectionFromFaceToEdges

Set up those scripts on a shortcut key (Options > Shortcut keys) to use them.

- Michael
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