Wrong G2Blend result on Twisted Surfaces
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 From:  amur (STEFAN)
7869.9 In reply to 7869.8 
Hi Marco,

no, you understood right...but the planar command worked for me, as you can see.

Regards
Stefan
https://www.behance.net/futagoza
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 From:  Mauro (M-DYNAMICS)
7869.10 
An alternative idea:

Do the Blend between two edges




select yellow edges,copy them and paste using same snap point (end-middle)



Extract isocurve from blended surface,snapping in the middle



delete blended surface,select three curves and two edges and do Network



repeat same operation with second set of edges :Blend surface-extract middle isocurve ,copy last yellow curve from Blend and copy first curve from Network.
Now do the second Network surface



Now join one by one all four surfaces ,then join with the rest and you'll obtain a solid



If you want to simulate better the Blend behavior you need to extract more curves:turn on points of blended surface




Extract isocurves snapping on the points



M

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 From:  mkdm
7869.11 In reply to 7869.10 
Hi Mauro,

Thank you very much for your effort and your suggestions.

It's a very smart method to operate, although it seems a bit complex.

But, evidently, to achieve a good result there's need to work hard :)

I will try it as soon as possible.

Thanks again,

Marco.
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