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 From:  Frenchy Pilou (PILOU)
7786.1 

EDITED: 21 Dec 2015 by PILOU

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 From:  keith1961
7786.2 In reply to 7786.1 
All it needs is a download page;)
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 From:  Frenchy Pilou (PILOU)
7786.3 In reply to 7786.2 
Be patient! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Marbleman
7786.4 In reply to 7786.3 
Looks good, but yes no download page.....

James E
www.jameselliott.co.uk
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 From:  artisanicview
7786.5 
No download because seems that this is another browser solution like Onshape.
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 From:  artisanicview
7786.6 
No download because seems that this is another browser solution like Onshape.
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 From:  keith1961
7786.7 In reply to 7786.6 
Hi
I had another look and it says GOING LIVE THIS SPRING! LINE UP TODAY FOR LIMITED EARLY ACCESS! just above the space to enter your email.
Regards
Keith
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 From:  Frenchy Pilou (PILOU)
7786.8 
Sure and it's starting this Spring! ;)
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Pilou
Is beautiful that please without concept!
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 From:  Elang
7786.9 
Would anyone please enlighten me?

How do cloud base online apps work actually?
I mean: how do they (the developer) make their earning?

They will have to spend time and energy to maintain the app, right?

Btw, it looks like a great program. Honestly, it's very similar to how i imagine the next MoI v4 will be
(in terms of simple UI and polygon modeling support... but hey, no push here... ;) ).
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 From:  Ditto
7786.10 In reply to 7786.9 
> I mean: how do they (the developer) make their earning?

That's an easy one ;)

In the beginning it's about different services and service levels. Single user with tiny online storage vs. Collaborative with unlimited storage and integrated PDM. Can you guess which one will be the paid one ? ;) But that's just an intermediate thing.

Ultimately, the business model is to get bought by a big player. When 3DS, Siemens, Autodesk or Google decide they need the technology. That's when money is made. VC firms bridge the cash needs and spin their rolodexes.
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 From:  BurrMan
7786.11 In reply to 7786.9 
It looks like Max compiling all his work into the customUI plug!!!!
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 From:  Elang
7786.12 In reply to 7786.10 
@Ditto:

Thank you very much for the explanation.
It's now make sense for me... :)
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 From:  Frenchy Pilou (PILOU)
7786.13 
It's started and Online! (icons are small for my taste :)
https://beta.vectary.com/engine/
Free 5 private, rest public illimited - OBJ STL

EDITED: 20 Jun 2016 by PILOU

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 From:  Frenchy Pilou (PILOU)
7786.14 
remember TopMod : http://www.viz.tamu.edu/faculty/ergun/research/topology/download.html

"Bridge" & "Bevel" & Radial menus excellent!
Show Red faces with problem !


Export easy! And import inside Sketchup with free Quad Faces tool by Thomthom


And no problem for input inside Moi with _importObj then Subdiv both by Max Smirnov!

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 From:  PaQ
7786.15 
Hey Pilou, is it one of those web based application with stupid cloud service, or is it possible to run it locally (standalone) and offline ?
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 From:  Frenchy Pilou (PILOU)
7786.16 In reply to 7786.15 
<< Do I have to install anything?
No, all you need is a web browser with an internet connection and you are ready to roll. All your projects are saved online in a cloud so you can reach them from anywhere. Just go to www.vectary.com and sign in with your active account.

J'ai bien que non! Que sur le Web!
I affraid that is only on the Web!

but all applications become to works like this! :)
My.sketchup, Onshape (you can't say for this last one "a stupid cloud" ! :)
https://my.sketchup.com/
https://www.onshape.com/
etc...beginning of a new era! ;)
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 From:  3image
7786.17 
This program surely is far more "ultimate" than the other "ultimate" 3d tools I worked with for the past 20 years. ;-)
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 From:  Frenchy Pilou (PILOU)
7786.18 In reply to 7786.17 
:)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
7786.19 
...but it's not so bad! ;)
https://beta.vectary.com/learn3d/video-tutorials/video-tutorial-propeller

And some funny to use! :)


EDITED: 23 Jun 2016 by PILOU

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 From:  Frenchy Pilou (PILOU)
7786.20 
...no so bad! ;)
"Loop selection"

Make a bevel for make an Offset (Insert (?)) of face(s)


"Joints" on any volumes (here a sphere)
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