Align CPlane to Camera...

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 From:  Rich (-RB-)
7778.1 
Hi Michael,

Quick one - possibly too hard to implement...I've been playing with several other 'sculpt' programs (3DCoat in particular) and found the ability to utilise the work plane that is projected from the camera ('Camera Workplane' in Cinema, for instance) very rewarding to manipulate massing (particularly while trimming/boolean-ing). Would it be possible to implement this in MoI in any way? Wouldn't need to be dynamic or anything but could enhance my workflow at least.

Cheers,

- Rich
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 From:  Max Smirnov (SMIRNOV)
7778.2 In reply to 7778.1 
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 From:  Rich (-RB-)
7778.3 In reply to 7778.2 
Great thanks Max ;)

- Rich
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 From:  Rich (-RB-)
7778.4 
Soooo gooodddd
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 From:  Max Smirnov (SMIRNOV)
7778.5 In reply to 7778.3 
you're welcome :)
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 From:  Rich (-RB-)
7778.6 
Hi - anyone have this Max S. script lyiing around I seem to have lost!

// Rich
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 From:  pressure (PEER)
7778.7 In reply to 7778.6 
Hi Rich,

It's on the Internet Archive:

https://web.archive.org/web/20151229011015/http://moi.maxsm.net/item/5

code:
script: /* Align CPlane with 3D view 1.0 */ var cp=moi.view.getCPlane(), tp=moi.ui.mainWindow.viewpanel.getViewport('3D').targetFrame, tl=moi.VectorMath.pointsWithinTolerance; if (tl(cp.origin,tp.origin) && tl(cp.zaxis,tp.zaxis)) { moi.view.resetCPlane() } else {moi.view.setCPlane(tp, false)}


- Peer
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 From:  Rich (-RB-)
7778.8 
Amazing thanks pressure!

// Rich
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