Nodebundle for playing with nodes
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 From:  Frenchy Pilou (PILOU)
7777.557 In reply to 7777.553 
<< Sometimes it is more fascination to explore something with a Little suspense or a suprise, than to know the result at first.

Sure ... but can be dangerous for emotive people! :)

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 From:  mkdm
7777.558 In reply to 7777.557 
@You : "...Sure ... but can be dangerous for emotive people! :)..."

LOL :) :)

Ciao Pilou!

- Marco (mkdm)
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 From:  Michael Gibson
7777.559 In reply to 7777.552 
Hi Pilou,

> So no more add work to reccord it with something like that...
> http://blog.bahraniapps.com/gifcam/

It is more work though, that's another program that someone needs to download, install, and run.

I'm not saying it's a whole lot of work, it's true that it's only a small amount of extra work. But extra work and extra steps nonetheless.

When the purpose of the message is to share some node work with other "node enthusiasts" it's reasonable for them to just post the node files and expect that others that are interested in it will load it.

If it was in the gallery or in a reply to some other thread where the creator of the thread might not be familiar with the node editor then that's a different case. But here it's a thread specifically for node stuff.

- Michael
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 From:  Frenchy Pilou (PILOU)
7777.560 In reply to 7777.559 
So I must find some times for launch each new nodes and make my own "graphic repository" !

Maybe this winter! Will be in French but you will have images & links to the original! Intolerable suspense ! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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Message 7777.561 deleted 23 Jul 2019 by JFH

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 From:  Max Smirnov (SMIRNOV)
7777.562 In reply to 7777.561 
Hi James,

it seems the scaleVec function is missing. It's not a nodeeditor bug. Check your nodebundle files.
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 From:  Karsten (KMRQUS)
7777.563 In reply to 7777.561 
Hello James,

it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory;-)

Have a nice day
Karsten
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 From:  James (JFH)
7777.564 In reply to 7777.563 
Hi Karsten,

>>it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory<<

Yes it's true. When Max said check node bundle, I discovered that "libs" folder was empty. Stupidly this is not the first time I have done this when adding extensions to a new Max version. But after Max's warning RE: "changes in getInputData function" I wrongly thought that there was code conflict, in this instance.

Anyway thanks for getting back to me
James
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 From:  speedy (AL2000)
7777.565 
Hi Friends
a new file to test the possibility of using Elephant in the Architectural field
to look for Conceptual Scketching....
I have to say that it is very difficult to break into the forest of Node,
at first sight , the Canvas appears almost like a picture of Pollock.
How many interested are find the material at this link :
http://www.mediafire.com/file/tx9fmd9pv9bmbu9/Three_Towers.rar
Wellcome your comments
Have a nice day to all
al
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 From:  Karsten (KMRQUS)
7777.566 In reply to 7777.565 
Hello Al,

it's amazing that you're keeping the overview!??

Very cool and complex project!

Have a nice day
Karsten

p.s.: You need the new Macro Feature in the latest Version most:-)
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 From:  speedy (AL2000)
7777.567 
Hi Karsten
Many tanks ......
Yes...I need to load new Macro Version
I saw is this morning
best
al
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 From:  mkdm
7777.568 In reply to 7777.563 
Hi Karsten

@You : "...it Looks like you forgot to copy basicFunctions.js to the extensions/libs directory;-)..."

I'm sorry but...where is that file ?

Thanks.

- Marco (mkdm)
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 From:  James (JFH)
7777.569 In reply to 7777.568 
Hi Marco

File directory is as follows:

nodeeditor/nodes/extensions/libs/basicFunctions.js

Ciao James

EDITED: 25 Sep 2017 by JFH

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 From:  mkdm
7777.570 In reply to 7777.569 
Hi James .

Ok. But...the extensions/libs folder of the official new releases of P. Elephant is empty.

Could you please give me the correct basicFunctions.js file ?

Thanks a lot.

- Marco (mkdm)
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 From:  Karsten (KMRQUS)
7777.571 In reply to 7777.570 
Hello Marco,

please take all files of extensions from this source and copy them to the extensions Folder of the new Version.

http://moi3d.com/forum/index.php?webtag=MOI&msg=8197.7

Have a nice day
Karsten
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 From:  mkdm
7777.572 In reply to 7777.571 
Thank you very much Karsten for the support.

Have a nice day.

- Marco (mkdm)
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 From:  James (JFH)
7777.573 In reply to 7777.571 
Hi Karsten

A while ago, I asked you about surface to point conversion.
I realised that we already have nodes for this, but to simply it I've compiled them into a macro: "Surface to Points".




It is going to be very handy when we can share macros between projects
James

EDITED: 14 May 2019 by JFH

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 From:  speedy (AL2000)
7777.574 
Good Morning James ,
Cool result ........
Bravo , Your Macro work fine-
best
al
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 From:  mkdm
7777.575 In reply to 7777.573 
Hi James.

Thanks a lot! This is a very useful node.

Very useful for replicating an object over a surface with the help of a bunch of Max's node.

Bye.

- Marco (mkdm)
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 From:  Max Smirnov (SMIRNOV)
7777.576 
Hi James,
great work!

>>It is going to be very handy when we can share macros between projects
Today or tomorrow I'll release a new version with macros import-export support
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