Nodebundle for playing with nodes
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 From:  bemfarmer
7777.1401 In reply to 7777.1400 
Hi Karsten,

So far, no one else has reported having the "Hole", so ...?...

- Brian
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 From:  bemfarmer
7777.1402 In reply to 7777.1401 
Hi Karsten,

It seems that snaggit13 was causing the "Hole", so your latest code seems to be just fine, and enables Light and Default Dark nodeeditor, along with the ne doc dropdown.

- Brian
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 From:  Karsten (KMRQUS)
7777.1403 In reply to 7777.1402 
This world is too complicated for an old man like me.
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Message 7777.1404 deleted 14 May 2019 by JFH

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 From:  James (JFH)
7777.1405 In reply to 7777.1404 
Hi All,

Screen above lofted to fully open pattern to give variable aperture relief, mapped to a surface

James
https://www.instagram.com/nodeology/


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 From:  mkdm
7777.1406 In reply to 7777.1405 
Amazing James!

Great job!!

- Marco (mkdm)
My Procreate portfolio
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Message 7777.1407 deleted 19 Mar 2019 by JFH

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 From:  bemfarmer
7777.1408 In reply to 7777.1405 
Much nicer than a recent stucco expanded metal purchase.
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 From:  speedy (AL2000)
7777.1409 
Hi James
for what little it is worth ..
amazing result
alberto
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 From:  James (JFH)
7777.1410 In reply to 7777.1409 
Thanks Al

It is worth a lot,

James
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 From:  bemfarmer
7777.1411 
After 2 weeks of intermittent coding, study of many nodes, mostly by Karsten, and hundreds of corrections, a node for LineWeb was created.
There are many comments in the code, which could be removed.

In addition to the LineWeb node, a simple demo node program is attached.
Copy the LineWebNode.js file in the nodeeditor Extensions folder.
This will place the LineWeb node in the Construct2 menu.
(Construct2 could also be edited to include the LineWeb node code.) Maybe Karsten or James will do this, after the node is tested?

Testing has been minimal.
Input of other objectlist types has not be tested, nor is there any code to check for other types of objectlists.

- Brian

EDITED: 23 Mar 2019 by BEMFARMER


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 From:  bemfarmer
7777.1412 
For simple curve nodes such as Line, Circle, Star, Polygon, Curve/Interpcurve, ..., wired to an Output node, what color will the curve be drawn in?

If the Output node has "--" set for Style color, the color drawn will be the Style color currently in effect for MoI:
a. when the curve output is Wired to said Output node. And Run.
b. when the curve output is Rewired to said Output node.
c. when the node program is re-Loaded and Run.

If the Output node has a Style color set in it's Info box, that will be the color drawn, at Run, or during Run, over-riding a previously wired MoI Style color.
In the current session, Switching the Output node Style color set in it's Info box back to "--", reverts to the MoI Style color previously in effect, (even if MoI Style was changed, and there was no rewire.) (The previous wired color is "remembered" for the current MoI nodeeditor session.)

- Brian
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 From:  bemfarmer
7777.1413 
Normal Distribution, Bell Curve.
- Brian

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 From:  bemfarmer
7777.1414 
UnwrapCurve node, with majority of the code from UnwrapCurve script of Michael, made compatible with nodeeditor.

Learned that script (sub) functions are located in nodeeditor basicFunctions.js. LengthSq was not in there,
but magnitude(vec) was, as well as normalizeVec(vec) and scaleVec(vec,factor).

dir.scale( 1.0 / magnitude(dir) ); code did not work properly, (Lines and curves had Unwrap length squared, but circles and stars yielded the correct Unwrap length.)

but, dir = scaleVec( dir,1/magnitude(dir) );, did work properly.

(Limited testing)
There is no code to restrict input to curves...

- Brian

EDITED: 27 Mar 2019 by BEMFARMER

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 From:  Frenchy Pilou (PILOU)
7777.1415 
2 Trivial questions just for concept! :)

Does Elephant can call an existing command like the last InsertCircle by Michael ?
http://moi3d.com/forum/messages.php?webtag=MOI&msg=9266.88

If by miracle yes, send it a wished radius value can be possible?

Of course i can make differently even without the InsertCircle (because you must click at each time) ;)
Array on Curve + Boolean Union made that very well! ;)



(about Array on Curve just (re) discovered that you can move the Base's & Offset's Points during the run of it! :)

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 From:  Michael Gibson
7777.1416 In reply to 7777.1415 
Hi Pilou,

re:
> Does Elephant can call an existing command like the last InsertCircle by Michael ?

No, not quite exactly - Elephant does not call a "command" in MoI its nodes call MoI's script functions which is also what commands call.

But it is possible to make a node that does the same thing that "InsertCircle" does though, by using the same script that the command uses. Basically it's packaged up differently.

- Michael
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 From:  Frenchy Pilou (PILOU)
7777.1417 In reply to 7777.1416 
Thx for explanations! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Karsten (KMRQUS)
7777.1418 In reply to 7777.1415 
Hello Pilou,

you don't need a special node. You can do it with the known ones.

Have a nice day
Karsten
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 From:  Michael Gibson
7777.1419 In reply to 7777.1418 
Oh yeah - InsertCircle doesn't really do very much, just creates a circle and does boolean union. So yeah like Karsten says those things are available in current nodes.

But just in general the node editor doesn't call a particular MoI "command" directly by the command name, it calls script code just like a command calls script code.

- Michael
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 From:  Frenchy Pilou (PILOU)
7777.1420 
Sure :)
Now Nodes can take any selection and made an Boolean Union ? I suppose yes :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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