Nodebundle for playing with nodes
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 From:  Barry-H
7777.1141 In reply to 7777.1129 
Hi James,
I have downloaded your remap nod file but getting this error ( ReferenceError: Can't find variable: magnitude)
So not sure if I have all the latest additions to extensions. (I have added the one's posted by Karsten)
Any Idea's what I'm missing.
Barry
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 From:  James (JFH)
7777.1142 In reply to 7777.1141 
Hi Barry,

I just reviewed the reMapNode.nod file :
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1114

and there is no recent extension nodes that you might be missing. Though, I have only tried it with MoiV4, perhaps it has backward compatibility issues.

I'm sorry that I cannot more helpful
James

EDITED: 28 Jun 2018 by JFH

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 From:  Karsten (KMRQUS)
7777.1143 In reply to 7777.1141 
Hello Barry,

please check if basicfunctions. js is missing in extensions/libs.

Have a nice day
Karsten
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 From:  Barry-H
7777.1144 In reply to 7777.1143 
Hi Karsten/James,
correct the basicfunctions.js was missing from my node editor version in Moi V4
All's working well again.
Many thanks.
Barry
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 From:  speedy (AL2000)
7777.1145 
Hi Friends ,
a Torciglione whose execution
it is entrusted to the Macro Helix, and to the subsequent adaptation
to a reference curve-
As usual, the file at this link:
http://www.mediafire.com/file/s9mz17a6mp9z11x/TORCIGLIONE.rar/file
Have a nice Week-end to all
alberto
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Message 7777.1146 deleted 9 Aug 2020 by JFH

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 From:  Frenchy Pilou (PILOU)
7777.1147 
Ocean's waves! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
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Message 7777.1148 deleted 14 May 2019 by JFH

Message 7777.1149 deleted 14 May 2019 by JFH

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 From:  Frenchy Pilou (PILOU)
7777.1150 In reply to 7777.1149 
Any relation with GEB ?

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
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 From:  mkdm
7777.1151 In reply to 7777.1150 
Hi Pilou!

...what is it "GEB"?

- Marco (mkdm)
My Procreate portfolio
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 From:  James (JFH)
7777.1152 In reply to 7777.1150 
Hi Pilou,

Yes actually I was referencing Douglas Hofstadter's intriguing book.

James
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 From:  Karsten (KMRQUS)
7777.1153 In reply to 7777.1151 
>>>GEB

G: Kurt Gödel -> destroys the hope of closed axiomatic mathematics - Cantor and Hilbert were crying:-(
E: M.C. Escher is not a DJ
B: Johann Sebastian Bach would Need a DJ
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 From:  mkdm
7777.1154 In reply to 7777.1153 
LOL :)

- Marco (mkdm)
My Procreate portfolio
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 From:  Barry-H
7777.1155 
Hi All,
need a bit of basic advice.
I want to create a nod to divide a curve and apply a twist for the given sections.
This will give a variable pitch helix but a constant pitch radially.
Not sure if I need to create the sections individually or if I can produce the curve
then divide (trim) it into sections but then how do I index thro the sections.
Cheers
Barry



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 From:  speedy (AL2000)
7777.1156 
Hi Barry and Friends
this is my last reflection about
the exact execution of a Globoid Worm Gear ...
1- first of all we must start from the gear wheel we want
be moved
2- we draw the wheel with the Max Plug, asking for output
also the Pitch Circle
3- we extract the profiles of the teeth and reposition them in a manner
fair to the outside, considering them as teeth
of the rotating helical shaft
4- We create an arc of circle that has as referents the centers of the various
sections of the teeth of the shaft
5- We create a Sweept that has the teeth as profiles and as rail
the spiral formed with reference to the circle arc
6- join the section of the Shaft at Swwept

Work completed
at this link :
http://www.mediafire.com/file/4pctkf2pd0rdhxd/Globoid_Worm_Gear.zip/file
the files and some pictures
best
alberto
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 From:  Barry-H
7777.1157 In reply to 7777.1156 
Hi Alberto,
thanks for posting your nod file but I think the sweep is not giving the correct result.
I projected a line onto the worm to get a cross section and found the tooth profile on the left not correct.
Perhaps a 2 rail sweep would correct it ?
Many thanks
Barry


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 From:  speedy (AL2000)
7777.1158 
Hi Barry and Friends
I saw your post in response yesterday , I double-checked and actually
the profiles positioned on the rail did not maintain the angular relationship
(usually, using Catia, I have this default option
for the Rib ... tool in Ambient Part Design)
but Moi is another thing ...,
so, I changed the method, I increased the profiles positioned
along the rail, positioning them consistently in the four axes ...
I think the result is satisfying ...
I tried to do a little animation too
file at this link:
http://www.mediafire.com/file/rp6f9d9awfd5c3r/Globoid_Worm_Gear.rar/file
Have a nice day to all
alberto
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 From:  Barry-H
7777.1159 In reply to 7777.1158 
Hi Alberto,
looks good thanks. I'm still experimenting with the nodeeditor and with it having no tutorials struggling
to understand how some of the nodes work. I have developed a spreadsheet to generate the points of the globiod helix curves for the cam slot as FDP http://moi3d.com/forum/index.php?webtag=MOI&msg=8986.1 I I would like to do it with the nodeeditor but don't know how to input the calcs into a list could do with a very basic example.
Cheers
Barry
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 From:  Barry-H
7777.1160 
Hi All,
I imported a point file with Michael's script and got the result in red using the thro points option.
I imported the same file in the nodeeditor plugged it into the curve node and got the black result.
There are a lot of settings in the csv file node that I don't understand, do I need to adjust them to
match the red curve?
Cheers
Barry




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