Toolbag 2

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 From:  keith1961
7754.1 
Hi
Has anyone used this with Moi? It looks a bit like Simlab Composer.

http://www.marmoset.co/shop/tb2

Keith
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 From:  Frenchy Pilou (PILOU)
7754.2 In reply to 7754.1 
It's more for programs like ZBrush for see scenes or characters for video games makers!

But you can use it for anything as soon as you have a 3D file ;)

EDITED: 6 Dec 2015 by PILOU

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 From:  futagoza (STEFAN)
7754.3 
Hi,

i purchased it when it was on sale. I use it with 3dCoat for PBR texturing MoI models. PBR support was the reason why i purchased it. It's a real time renderer, which only needs about 2 seconds on my old iMac to write the final image to disk. :-)

Regards
Stefan
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 From:  Vojtisek
7754.4 In reply to 7754.1 
It's very good tool for presentation of object. Focused mostly on lowpoly, but tried some more highpoly objects and works great.

Not realistic as offline renderers, but with these days PBR texturing it can be very close to reality. Have a lot of options, HDR lighting and easy to learn.

Next advantage is export the scene in a web 3d package, which can be viewed in browser (lower quality than in Marmoset on pc).

It's alternative to for example Keyshot. Not comparable realy, but for uv mapped and textured objects the speed is the key and for game assets it's standard.
.
Vojtěch
https://vojtisek.artstation.com
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