Having fun modeling with MoI3D
All  1-9  10-18

Previous
Next
 From:  Elang
7744.10 
@Mauro:
Thank you very much for clearing it up and for the link... ;)

@wimverbe:
Thank you very much for pointing the mistakes that i've made.
Fundamental faults, i think, that i modeled the car right away with poor side-front-top blueprint references, so there were lots of miss-interpretations regard many part shapes.
Lesson taken here that i should have google more for pictures at various angles prior modeling the car to get better understanding regards the car.

Cheers.


EDIT:
@Mauro: Very nice video tutorial! Just watched it after using VPN service since my internet provider somehow bans vimeo for some reasons...

EDITED: 3 Dec 2015 by ELANG

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Elang
7744.11 
A real slow update for the car (not finished yet, gonna take quite a while)...
Also, had my cousin render it for me in his KS6...

Rebuilt the hood and front shells for the headlamps quite a bit, and adjusted any connected parts to them.
Much much more works still needed regard interiors and, hopefully, the undercarriage parts (won't be a precision modeling however for difficulties on obtaining references).
Image Attachments:
Size: 100 KB, Downloaded: 181 times, Dimensions: 800x517px
Size: 1.1 MB, Downloaded: 32 times, Dimensions: 1600x1200px
Size: 1.1 MB, Downloaded: 19 times, Dimensions: 1600x1200px
Size: 324.8 KB, Downloaded: 15 times, Dimensions: 1600x1200px
Size: 354.1 KB, Downloaded: 24 times, Dimensions: 1600x1200px
Size: 374.7 KB, Downloaded: 20 times, Dimensions: 1600x1200px
Size: 493.8 KB, Downloaded: 22 times, Dimensions: 1600x1200px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Elang
7744.12 
In the meantime, had much fun trying to 'vector-drawing' with MoI, exploiting it's very user-friendly interface...
Image Attachments:
Size: 438.3 KB, Downloaded: 138 times, Dimensions: 1024x768px
Size: 431.3 KB, Downloaded: 75 times, Dimensions: 1024x768px
Size: 459.9 KB, Downloaded: 72 times, Dimensions: 1024x768px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7744.13 In reply to 7744.12 
Very nice results, Elang - I really like how those cards look.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Elang
7744.14 In reply to 7744.13 
Thank you, Michael...

I'm planning to draw all 52 cards (maybe with addition for Jokers).
Had all 40 aces to 10s already, and working on the other J,Q,K...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7744.15 In reply to 7744.12 
Hoppefully you have the Mirror function for the cards! ;)

Else you can also use the free Blender for only the rendering! ;)

Button CC and other for English SubTitles! ;)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Elang
7744.16 
Hi, Pilou...

Having comfortable already with MoI UI got me overwhelmed with Blender interface, even for it's rendering. The learning curve seems to be steep.
Nevertheless, i appreciate that you told me about it, since it is much better than i have to burden my cousin to render my MoI models.

Cheers!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7744.17 In reply to 7744.16 
@Elang
I have Blender in a corner of my computer
but each time I open it I have all forgotten!
A nightmare! :D
So it's not a program for me! :)
Except for direct trust with OBJ format or some thing like that!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Elang
7744.18 In reply to 7744.17 
@Pilou

There were also debates on whether the developer should rework on the GUI, and even this guy propose for new GUI, turned out that things are not so simple that in up until now the guy in Blender tend to keep the GUI as it is now. After watching the video (on his new GUI propose along the difficulties of implementations), i kinda have better understanding that Michael must had very deep considerations on MoI interface, on how each function should work, resulting efficient and friendly GUI as we all know.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-9  10-18