So it becomes my new hobby that i'm very much attached to: Modeling in MoI has replaced my gaming routines in spare times (a gamer here!). As i stated before the learning process is so much fun since MoI workflow is very much effective and simple.
Gonna post some of the 'having fun moments with MoI' here, in hope for comments-critiques or even some discussions, as i'm yet still learning and want to learn much more.
So here's Car Modeling. My very first time with MoI3D, and for the very favorite car...
The hardest part is the head-lamp shell at which it's the intersection point with the hood and the grill base, while tried to maintain the continuity with the car-side profile along to the back side...
EDIT: if it happens that anyone want to use the top-side-front images here as modeling reference, please be advice that this is not an accurate model that it may contains several dimension flaws compared to the real car. Thanks.
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