In MoI3D > Options > View > Rotate/Pan/Zoom Options, is it possible to have another option for Rotation Style: Rotate around CPLANE Z Axis (instead of Rotate around WORLD Z Axis)?
You see, when we're modeling in the default (world) cplane, the right mouse drag view rotation will maintain the +z axis as the 'sky' in 3D View. But, when we work in custom CPLANE, the 3D View STILL maintain the WORLD Z axis as the 'sky', and not the current CPLANE Z axis... This may sound simple, but me personally included to those who get pretty much disoriented with this rotation while modeling...
I suppose a brief plugin will do?
Thank you very much in advance for any kind help.
Best Regard (and pardon for my English).
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