Parametric design in MoI?
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 From:  Karsten (KMRQUS)
7713.701 In reply to 7713.700 
Hello James,

it's early in the morning here. I can have a look in the evening. But I saw that I have left the node untouched for a very Long time. I have to rework it. Maybe I have to look a Little bit deeper in it. As I remember, it wasn't easy for me to wrap it without understanding the code.

Have a nice day

Karsten
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 From:  Karsten (KMRQUS)
7713.702 In reply to 7713.701 
Hello James,

which effect has the Corners Option. I can't see a difference when I Switch to 0. The original script hasn't this Option also not. Or is it in a Special geometry constellation. If yes, please post an example geometry. Maybe Max can enlight me.

Karsten
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 From:  James (JFH)
7713.703 In reply to 7713.702 
Hi Karsten,

<<which effect has the Corners Option>>

Its the same as "preserve corners" script checkbox, allowing subdivision of 2d shapes:

Ideally, the "Corners" option would have a 2 state pulldown with choice between "preserve/ignore" (maybe it would better to simply be "preserve Crn: Yes/No"

I have attached my "max_Subdiv_beta9.js" with the changes outlined in my last post.
It works for inputting into fields on info side panel, but the node itself can not be wired into.

Hope this makes sense
James

P.s. In the .nod file it is necessary to input "1" into "Corners" field because it reverts to "0" on reopening.

EDITED: 14 May 2019 by JFH

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 From:  Karsten (KMRQUS)
7713.704 In reply to 7713.703 
Hello James,
thanks for the information - for 3D objects there is no effect and i never tried flat shapes - then I think there is no problem. After work I will fix it.

Have a nice day
Karsten
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 From:  Karsten (KMRQUS)
7713.705 In reply to 7713.703 
Hello James,

please check the file.

Thanks in advance!

Have a nice day
Karsten

EDITED: 12 Dec 2017 by KMRQUS

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 From:  James (JFH)
7713.706 In reply to 7713.705 
Thanks Karsten,

I have thoroughly tested new subD node and it appears to work just as it should.
I will do some further testing, but as of now I can tentative recommend that other noders update to this new version.



Thank you so much for your time,
I really appreciate it.

James

EDITED: 14 May 2019 by JFH

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 From:  Max Smirnov (SMIRNOV)
7713.707 In reply to 7713.706 
MoI v4 (icons and background fix)

Replace editor.js and editor.css with new files
http://moi.maxsm.net/nodeeditor/
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 From:  James (JFH)
7713.708 In reply to 7713.707 
Hi Max

Thanks for MoI v4 (icons and background fix).

I still get error message when using MacBook Pro trackpad in NE
see earlier post:

http://moi3d.com/forum/index.php?webtag=MOI&msg=8675.21

Regards
James
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 From:  Max Smirnov (SMIRNOV)
7713.709 
v.0.98
MoI v4 compatibility fixes
Removed pointArray.pSize function, use pointArray.getScale instead
Added pointArray.setScale function
Added ScalePts node
Added Selection border
Added UI extensions (Example: core/ext.mylib.js)

http://moi.maxsm.net/nodeeditor
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 From:  mkdm
7713.710 In reply to 7713.709 
Wanderful!!!

Thanks a lot Max.

Asap I'm going to test this new version.

Ciao!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
7713.711 
French site takes in count this last opus! :)
http://moiscript.weebly.com/elephant-systegraveme-nodal.html
Not yet translated all new nodes! ;)
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 From:  mkdm
7713.712 In reply to 7713.709 
Hi Max.

After a simple loading of the new NE for V4 and a couple of simple tests, all worked fine with this updated NE.

But so far I've made only a very basic test.

Anyway...thanks a lot.

Just a side note...
I want to apologize to you because some times ago I told you that was my intention to build a new UI for P. Elephant,
but, as you can see, I didn't make anything so far.

I apologize, but I really never didn't find some decent amount of spare time to put my hands on that task,
and actually my situation isn't changed a lot, so at least for the near future I don't think I will be able to do anything about NE's new UI.

I'm sorry.

Have a nice day.

We'll catch up!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
7713.713 
French Nodes of the V4! ;) (Other menus arrive as soon as possible! :)

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 From:  Frenchy Pilou (PILOU)
7713.714 
<< After a simple loading of the new NE for V4 and a couple of simple tests, all worked fine with this updated NE.,

But not directly the Truchet, etc who are on the // NodEditor ! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  mkdm
7713.715 In reply to 7713.714 
Hi Pilou!

I'm sorry but I didn't understand what you wanted to say with this sentence : "But not directly the Truchet, etc who are on the // NodEditor ! :)"

Please, could you explain well ?

Thanks.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
7713.716 In reply to 7713.715 
When I load the Truchet node inside the last "classic" NodeEditor for V4 some nodes are missing! :)
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 From:  mkdm
7713.717 In reply to 7713.716 
Ah...ok.

I didn't try the "Truchet" nod file, nor any other nod files, I've tested only some "hand-made" nods on the fly.

Ciao!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
7713.718 
Some French add functions, links, item...
Lexic list is some cornucopia horn :)
A list of them will be useful because i build it on the fly!
And "Range" is not like "range"! You must have both on the lexic list! :)


First one! :)


















and the last for the moment! The Macro :)



Of course you will find these fabulous file on the French Site! :)
http://moiscript.weebly.com/elephant-systegraveme-nodal.html

and here for Max! ;)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/lang.zip

EDITED: 26 Nov 2017 by PILOU

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 From:  Max Smirnov (SMIRNOV)
7713.719 
Nodeeditor v0.98 update (No new functions added, so I decided to keep the old version number)

Fixed background flicker on window resize
Fixed touchpad zoom error
Added smooth shadows (v4 only)
Updated french translation (by Frenchy Pilou) Thank you!
Disabled Nodelib Demo UI extension (to enable it rename -ext.mylib.js to ext.mylib.js)

http://moi.maxsm.net/nodeeditor/

EDITED: 26 Nov 2017 by SMIRNOV

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 From:  Max Smirnov (SMIRNOV)
7713.720 
Marco
>>After a simple loading of the new NE for V4 and a couple of simple tests, all worked fine with this updated NE.
Thank you for testing. I didn't change the internal structure, so anything should work good.

>>I want to apologize to you because some times ago I told you that was my intention to build a new UI for P. Elephant, but, as you can see, I didn't make anything so far.
It's not a problem :)

Frenchy Pilou
Thank you for the translation file. I added it to the pack.
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