Parametric design in MoI?
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 From:  Max Smirnov (SMIRNOV)
7713.31 
Frenchy Pilou
>>Just if all functions of the Moi UI will be present on the nodes system! ;)
Not every function can be implemented.

>>Another thing : your nodes will be easily accessible for translation ?
At the moment this program doesn't support translations at all. The engine uses names of variables as labels. So, you can't just rename labels.
I'll make multilanguage support later. But now it will be English only.
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 From:  Max Smirnov (SMIRNOV)
7713.32 
Good news :) Today evening will be first public release of this node-editor.

Btw, could somebody help me with documentation? As you can see, my english is far from perfect, so I'll waste a lot of time if I do it myself.
I definetely need help :)
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 From:  Frenchy Pilou (PILOU)
7713.33 
Suspense! ;)

EDITED: 29 Nov 2015 by PILOU

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 From:  Max Smirnov (SMIRNOV)
7713.34 
v0.2 alpha (tech demo)

Extract .zip archive to /ui/ directory:
\ui\nodeeditor\index.html
\ui\nodeeditor\core\imgs
\ui\nodeeditor\core\litegraph-editor.js
\ui\nodeeditor\core\litegraph.js
\ui\nodeeditor\core\imgs\*
\ui\nodeeditor\css\litegraph-editor.css
\ui\nodeeditor\css\litegraph.css
\ui\nodeeditor\css\style.css
\ui\nodeeditor\nodes\basic.js
\ui\nodeeditor\nodes\factories.js
\ui\nodeeditor\nodes\interface.js
\ui\nodeeditor\nodes\objects.js

use this command to run the script:
code:
moi.ui.createDialog( 'nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow )


You can run this script using CustomUI addon. Put attached "99 NodeEdit.htm" file to /ui/customui/ directory and restart MoI.

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  wastzzz
7713.35 In reply to 7713.34 
It works, I like the interface also.
Of course the more functions available, the better it gets.
Thank you
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 From:  Frenchy Pilou (PILOU)
7713.36 
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
7713.37 
Works fine! Very neat! And very smart when you have 2 screens! Bravo!
French Version of the Install! ;)
http://moiscript.weebly.com/elephant-systegraveme-nodal.html

The tricky thing is (re) install the Custom UI if not existing! ;)

No Erase All or New?
No Undo ? (When create some nodes)
A very minor default : little flickering when we resize the window ;)

Seems translation possible with some attention to the code! :)


Access to the nodes


Here the Nodes accessible : Maybe I have forgotten something ?


Properties of the nodes

EDITED: 29 Nov 2015 by PILOU

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 From:  bemfarmer
7713.38 In reply to 7713.32 
Hi Max,

I'll try to help with documentation.

- Brian
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 From:  Frenchy Pilou (PILOU)
7713.39 
@Max
In this portion I must translate only red lines : more, less? I am not sure for the "objectlist"...
Generally all words between 2 "" ?

EDITED: 30 Nov 2015 by PILOU

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 From:  Frenchy Pilou (PILOU)
7713.40 
I have this at start but after all works fine! (Maybe an extra translation of something...)
Or maybe the default node that I have erased in previous session ?
And quasi all nodes are now in French! Not so evident! :)





EDITED: 30 Nov 2015 by PILOU

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 From:  speedy (AL2000)
7713.41 
Hi Max
Great Job... Wonderful
Your Plug make a quality jump to Moi...
I have a question ;
Can I install the plug NodeEditer , without , before to install
Custom UI in my computer
thanx
al
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 From:  Max Smirnov (SMIRNOV)
7713.42 
Pilou
>> Generally all words between 2 "" ?
No. You can safely change only "In" "Out" Loft.title Loft.desc
P.S. Don't waste your time. Wait for the beta version.

speedy
>> Can I install the plug NodeEditer , without , before to install Custom UI in my computer
Yes. You need to extract archive to /ui/ directory and then bind "moi.ui.createDialog...." command to any button you want (Options/Shortcut keys).
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 From:  BurrMan
7713.43 In reply to 7713.41 
You dont need custom ui. Put the zip files in the moi ui folder and then make a shortcut with the line of code in the post.
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 From:  Frenchy Pilou (PILOU)
7713.44 In reply to 7713.42 
@ Max
Cool to know!
As all is quasi done, I am waiting now the beta! :)

EDITED: 30 Nov 2015 by PILOU

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 From:  bemfarmer
7713.45 
I began an extremely rough initial documentation, which I hesitantly post here. :-)

- Brian

EDITED: 1 Dec 2015 by BEMFARMER


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 From:  BurrMan
7713.46 In reply to 7713.42 
Hey Max,
Just loaded it and am getting a blank white dialogue window... Have you seen this yet?

Using windows 7. Nothing particularly different from a default install of it.

[EDIT] Please disregard.... I installed the files incorrectly. Got it sorted out....[EDIT]

EDITED: 30 Nov 2015 by BURRMAN

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 From:  bemfarmer
7713.47 In reply to 7713.45 
Did a revision of one paragraph of documentation, post 45.
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 From:  Max Smirnov (SMIRNOV)
7713.48 


Frame node rewritten
Added Rotate object node

extract this archive to /ui/nodeeditor/nodes/

bemfarmer
Thank you!! Great!

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  Frenchy Pilou (PILOU)
7713.49 
Keep the impetuous work! Excellent!
Very cool video explanation!

EDITED: 1 Dec 2015 by PILOU

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 From:  Max Smirnov (SMIRNOV)
7713.50 In reply to 7713.49 
Hi Pilou,

today I'll add a multilanguage support to this project. Could you make french translation using this form:

"Out" : "Vers",
"Radius" : "Rayon",
"Knob" : "Potar",
"X axis" : "..."
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