Beretta M92FS Concept
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 From:  Elang
7633.30 
That's a very nice one. Can you tell me what's the most difficult modeling part out of it? (I'm trying to get any insight about modeling here)

Also, the 'un-smooth' gradation (what do you people call it in english?) on the top left of the picture seems still occur in KeyShot. I've been bugged with that too for quite a while. How to solve it in KeyShot?

Thank you very much in advance for replies and pardon my English.
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 From:  TpwUK
7633.31 In reply to 7633.30 
Hi Elang, the hardest parts to model on the Beretta are the pistol grips and the front of the slide where the barrel shroud terminates.

The gradient from KeyShot seems to be when rendering to 8/16bit formats such as jpg if you step to 24/32 bit formats such as png, tiff, jpg2000 etc then the 'banding' is mostly eradicated.

Martin
(TpwUK)
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