A useful Kitbash technique for MoI3D
 1-20  21-40  41-50

Previous
Next
 From:  chippwalters
7592.41 In reply to 7592.39 
If Octane's round edge shader is as poor as KeyShot's, then I would prefer real geometry.

KeyShot's shader struggles mightily on any but the smallest of settings, especially with CAD models converted to poly's.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7592.42 
Michael (and all),

https://youtu.be/jnTZLh4Na0c

Please consider this video. Forget for a moment that it's focused on decals. What strikes me the most about this video is the relationship between the modeling and then the rendering. Design details which I thought too coarse in the model view, looked correct in the rendering.

I have seen this same phenomena in my own designs when working both in SketchUp and MoI.

I believe this iterative affordance of modeling and rendering quickly is a huge assist for designers and artists. I hope this helps provide further encouragement for the addition of a photoreal rendering or ambient occlusion addition to MoI.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
7592.43 In reply to 7592.38 
Hello,

Maybe some sort of post-process micro beveling that works at the mesh level could work better than a full auto nurbs fillet idea. (might be part of the mesher ?)
I kinda like the rounded edges at render time, it works very well for stills or normal map baking, and I never had problems with it in Modo and Clarisse.

However, people seems to extract normal maps using SubstanceDesigner now, and last time I checked, there wasn't any round shader available for the baking (but there are so post trick possible once the normal is extracted).
I end up to create a little process in Houdini, that 'voxelize' / decimate / export Moi models, the result was super crisp.

Talking about hard surfacing, this video get lot's a attention lately from non CAD users ^^

https://www.youtube.com/watch?v=ctI-tMc8U7M

Spaceclaim for gun concept :
https://www.artstation.com/artwork/3DJdB

EDITED: 28 May 2017 by PAQ

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Nebuka (MINDWORK3D)
7592.44 In reply to 7592.43 
Widget Kitbash Library link seems to be broken anyone still has it?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7592.45 In reply to 7592.44 
Maybe here ... http://moiscript.weebly.com/kitbash.html and scroll...

EDITED: 15 May 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7592.46 
https://filedn.com/lLMW4jXsJqxXkRYjd1UCoKL/markdown/MoiObjLibDontMove/mdwiki.html#!index.md

Sorry, the images and links are down right now (ever since Dropbox quit hosting files). You might be better off with Pilou's version.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7592.47 In reply to 7592.46 
Cool: i was affraid about copyright trouble! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7592.48 
***NEVER FOR YOU*** Pilou. You do so much for this community! :-)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7592.49 In reply to 7592.48 
I agree!!

Pilou: the N. 1 Ambassador of the 3d world!!!

:)

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Stargazer
7592.50 
Hello!

I'm new to MoI. I had some fun with these kitbash objects :). Thanks Chipp for making them and thanks pilou for your website!

I found that it will be even easier to use these with Flow. Just a few clicks and you can project them onto your geometry. Using Flow these will even work on curved surfaces.





I added a Flow Surface style to the kitbash item.





And you can project multiple kitbash items together








For curved surfaces you might want to do it in 2 steps. For example in this case I don't want to deform the fan blades and the cutter geometry so I projected them with Rigid option enabled.












  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-20  21-40  41-50