MoI v4 beta?
 1-20  21-40  41-60  61-68

Previous
Next
 From:  Karsten (KMRQUS)
7568.61 
Man muss noch Chaos in sich haben, um einen tanzenden Stern gebären zu können.

One must still have chaos in oneself to be able to give birth to a dancing star.

Friedrich Nietzsche

Have a nice day
Karsten

p.s.: I think it is more exciting to discover and get part of it than just download it:-)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7568.62 
Hi Michael.

How are you ? I hope fine.

How long till we get the first official beta of Moi's V4 ?

Thanks ;)

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7568.63 In reply to 7568.62 
Hi Marco, sorry still not sure yet. I just finished off several bugs though and am now getting back to the viewport display.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7568.64 In reply to 7568.63 
Hi Michael.

Thanks for your rely.

@You : "...I just finished off several bugs..."

I agree with you.
It's better to have the best possible first beta version than new untested features.

I stay tuned.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7568.65 In reply to 7568.64 
Another thing I worked on recently was testing the node editor with it and making sure that it would work with v4 as well.

But now back to viewports, I'm nearly ready to test using the bgfx library to see if it might be helpful.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Marc (TELLIER)
7568.66 In reply to 7568.65 
Good news everyone!!

There will be two different graphic engines for Win and Mac ?

Marc
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7568.67 In reply to 7568.66 
Hi Marc,

> There will be two different graphic engines for Win and Mac ?

Sort of, since Windows will use Direct3D11 and Mac will use OpenGL. But hopefully it will be more like one engine that has 2 different output targets with a lot of common code rather than being totally different.

That's the part that I'm working on figuring out next.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  mkdm
7568.68 In reply to 7568.65 
Hi Michael.

@You : "...But now back to viewports,..."

Very well!!

So...the longed-for day is at hand :)

Have a nice day.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-20  21-40  41-60  61-68