Can this bend be done in MOI3D?
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 From:  Karsten (KMRQUS)
7530.10 In reply to 7530.1 
Hi slipstick,

here is another one. I started with the the midsurfaces of the geometry (normally you have to use also a correction factor) without Radius. then I filleted the unjoined faces - you get an fillet with overrun. I connected the resulting edges of the trimmed faces with blend and projected the result with curve->Project->closesest Points to the fillet. Trimmed it with the curves and joined all faces together. With Offset in both directions I give the whole a thickness. I closed the outer sides with planar faces an Network. I've projected the edges of the midsurface to a plane that's normal to the fillet direction. Reconstructed the curve with 100 Points and unwraped it by script. Extruded both curves separatly to the same length so you can get an unbended view of the part using flow command:-)

I hope it may help you!

Kind regards
Karsten

EDITED: 15 Jun 2017 by KMRQUS

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 From:  slipstick (TAY)
7530.11 
Thanks to one and all. I learned a lot here with this.

I finally went with Michael's approach.

I am replicating a bracket that broke off of an engine.

It will be sent to a shop after it is dimensioned and they will make it out of bar stock, I imagine.


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