Creating a complex ridge
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 From:  Philip (DUESENTRIEB)
7483.4 In reply to 7483.3 
Michael, you are a genius! Thank you very much. The way you made this the corner is exactly the way I wanted it to look like.

I tried for one whole day to do it with sweep, loft over several profiles and so on. It totally drove me nuts. I understood what you did, but I haven´t worked with blend so far. Now I am trying to reproduce your result. Is there an instruction video or tutorial for the blend function? Next time I will post much faster before I put so much effort into it. Your program has a lot of powerful features, I haven´t fully discovered, yet.

Thank you.

All the best,
Philip
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 From:  Michael Gibson
7483.5 In reply to 7483.4 
Hi Philip, I'm glad that's what you were shooting for.

> Is there an instruction video or tutorial for the blend function?

I think that several of Mike Maynard's tutorials use Blend:
http://www.k4icy.com/tutorials.html


> Now I am trying to reproduce your result.

Because you have a different number of sharp corners between the pieces, you'll probably want to do the blend in a couple of different steps rather than trying to do the whole closed loop in one go (which you can do in other circumstances just not in this particular case).

So to start with to get the main piece, you just select these 2 edges and run Construct > Blend:



That builds an outside corner piece like this:



Then on the inside part, I think I did another separate blend there, then used Network do do the floor part. After you have constructed the various pieces use Edit > Join to glue them together.

- Michael

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 From:  Philip (DUESENTRIEB)
7483.6 In reply to 7483.5 
Hi Michael,

Thank you for your detailed description. That gave me a precise hint how to do it. I worked through all tutorials I could find on blend on youtube. But just now I realized, that the reason I could not do it was, that the extruded objects were solids... If I extruded them without caps, it worked like a charm... And blend does only work on edges, NOT on curves! Did not know that.

I changed the extrusion path of one curve and got it closed! Yes!!!

Before it was not closed. Only a joined surface. Is there some kind of auto repair or detection to find out where exactly your model is not closed?

I really had to get used to modeling with surfaces. Normally I model with solids only.

Alle the Best,
Philip
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 From:  Frenchy Pilou (PILOU)
7483.7 In reply to 7483.6 
<< And blend does only work on edges, NOT on curves!

This is not right! ;) (but maybe I don't understand the translation)

A little trick : click on the extremities near between the curves!

EDITED: 6 Jul 2015 by PILOU

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 From:  Philip (DUESENTRIEB)
7483.8 In reply to 7483.7 
<<This is not right! ;) (but maybe I don't understand the translation)

Hey Pilou,

blend does work on curves. You are right, but it does sth. completely different than on an edge. That´s what I meant.

Philip
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 From:  Frenchy Pilou (PILOU)
7483.9 In reply to 7483.8 
No problem! :)
---
Pilou
Is beautiful that please without concept!
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