Hi Piter -
I think branching is not an easy thing using Nurbs.
So, I tried using the SubD scripts available to MoI. You can then build off of this object using Nurbs tools.
You’ll need to first install Max Smirnov’s SubD scripts. See the links below:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.51
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.173
http://moi.maxsm.net/
http://moi.maxsm.net/media/files/ (The file names are download links, click to download the scripts)
I recommend adding dedicated buttons to run the SubD scripts. See:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7245.69
1. Start with a solid box.
2. SubD split it down the middle.
3. Select one of the top faces and extrude at an angle.
4. Repeat extrusion for the opposite face.
5. SubD to turn it into a "blob". Note: At this stage you can also Show Points and manipulate the shape if needed. I did not need to do this.
6. Trim the top and bottom off the "blob" using horizontal lines as cutting objects.
7. Select the "blob" and Planer to cap off the tubes.
8. Select the "blob" and use the boundary box sizing handles to squeeze into a more oval shape, and also stretch it taller.
I attached the 3DM file if you want to experiment.
Ed Ferguson
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