Maximum fillet ?

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 From:  Frenchy Pilou (PILOU)
7349.1 
Does it possible in Moi ?

It's calculated by the function form convergence enabled!

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 From:  Michael Gibson
7349.2 In reply to 7349.1 
Hi Pilou, sorry no there's not currently any method in MoI set up for calculating the maximum possible fillet value like that before the opposite sides collide into one another. I don't think that the geometry engine has any function to do that right now.

- Michael
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