Evonios 2 supercar designed and created with moi3d V3
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 From:  chippwalters
7289.16 In reply to 7289.14 
BurrMan,
Thanks for the video. BTW, what are the 4 bracketed regions numbered 1,2,3,4 in the bottom of the interface?
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 From:  BurrMan
7289.17 In reply to 7289.16 
Hey Chipwalters,
Those are part of Max's Custom UI and they Perform a viewport "state" save.... So 4 view angles can be cycled.....

Michael created a viewstack, but it has to be cycled in order.... At some point he should provide access to the stack for user selections....
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 From:  nikola (ZENOX3D)
7289.18 
Thank you OSTexo and BurrMan for your feedbacks and for your advices.I must say I rarely check how my surface points look,almost never.Now I see what is going and why I have problems with my blending tool.Sometimes I'm using sweep and sometimes network,but there where some changes in the design,so bad trimming stayed and created me a mess.I will pay attention more on my point surfaces for sure.By the way I've tried to see how it will blend surfaces from my front hood design in viacad pro(trial),it is the same as in moi3d.Now I see that is how blend tool works,also now I'm getting more ideas how to do some surfaces.Maybe I will try to connect some of my surfaces with loft(it glues pretty nicely) and then to fillet it.Anyway I will keep trying with trials and errors with checking my surface points in the future,and if something interesting come up I will post it.My design looks nicely,but it is pretty complex and moves me forward to sharpen my nurbs modeling skills.Thank you again for helping me with my project.

Best Regards, Nikola
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 From:  Mauro (M-DYNAMICS)
7289.19 In reply to 7289.18 
Burr:every time is a pleasure watch your lessons...grazie :)


Now we have a lot of "so-called" dream cars:Pagani,Koenigseggs,new-era Lamborghini and so,plenty of designers with powerful cad-programs
My question is:how many of them we still remember to 100 years?

I remember Lamborghini for tractors,very popular here



but also for a perfect beauty(yes..she's not a car):The Miura.....



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 From:  Andrei Samardac
7289.20 In reply to 7289.19 
Mauro, I'll remember this one!

____________________________________________________________________
My Portfolio: www.samardac.com
A lot of my Tutorials!
Subscribe to my youtube channel: http://www.youtube.com/samardac
Russian community of MOI 3D: www.vk.com/moi3d
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 From:  Mauro (M-DYNAMICS)
7289.21 In reply to 7289.20 
Countach was innovative because started new design featuring sharp shapes
Marcello Gandini for Bertone did it,as for Miura.I saw it few times :)
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 From:  nikola (ZENOX3D)
7289.22 In reply to 7289.14 
Hi BurrMan,

Thanks again for your video tutorial about my blending problem.You can see in my attachments new screenshots of refined panels.I've also made some more changes on my air intakes behind the doors,just a test I will change it.I will keep working on my project,cause there is a lot of to discover and to experiment with.Now I'm trying to figuring out the best ways to use blend and fillet tools.I've found some older project wheels, so I've put it on my concept to look more realistic.Tomorrow maybe I will work on design of rear part,which needs a lots of refinning.

- Nikola

EDITED: 19 Mar 2015 by ZENOX3D

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