Nvidia Quadro

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 From:  Andrei Samardac
7272.1 
Will MoI work better with Nvidia Quadro?
Or it is no matter witch Video Card use with MoI result will be the same?

EDITED: 24 Feb 2015 by ANDREI SAMARDAC

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 From:  Michael Gibson
7272.2 In reply to 7272.1 
Hi Andrei, MoI does not really need the special "high end" cards - those are mainly for OpenGL programs. MoI uses Direct3D and is not as sensitive to the graphics card vendors limiting driver functions as they tend to do with OpenGL.

So because of that MoI is not as sensitive as many other CAD programs about needing a special video card.


> Or it is no matter witch Video Card use with MoI result will be the same?

Well, the raw speed of the card can make some difference - a video card with a lot more processing power on it will be able to handle a higher amount of polygons. But it's mainly the raw processing speed that you would want to look at, not whether it's a "gaming" card or "workstation" card.

Often times there are not really any differences in the video card hardware itself between these different gaming/workstation categories, it's just that the video card vendors turn off various features in OpenGL video driver on the lower price card to artificially cripple it. This sort of silly situation is one of the reasons why MoI does not use OpenGL.

But if you need to run programs that use OpenGL, those programs can benefit from running on a Quadro instead of a gaming card. But that does not really apply to MoI.

- Michael
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 From:  Andrei Samardac
7272.3 In reply to 7272.2 
raw processing speed is CPU mhz?

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 From:  Michael Gibson
7272.4 In reply to 7272.3 
Hi Andrei,

> raw processing speed is CPU mhz?

Not necessarily - for a graphics card there are many other factors like the number of processing units on the card, speed of memory accesses, and quality and efficiency of the drivers as well. You would maybe look at benchmark numbers for a card and not just one single mhz number.

Also MoI does not rely only on the graphics card to do everything, especially curve drawing involves a lot of work done by the CPU also in addition to the GPU. If that's the main thing limiting a particular scene's redraw time a faster GPU will not help as much. So there are a lot of factors involved, and things can be dependent on the structure of a particular model.

But if you are working with heavy scenes having a fast video card will certainly be helpful.

- Michael
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 From:  Andrei Samardac
7272.5 In reply to 7272.4 
I worked about 3 years with this card GTX 560ti http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-560ti I bought for 280 USD.
But it was broken a couple days ago, now I put NVIDIA GeForce 210 http://www.geforce.com/hardware/desktop-gpus/geforce-210 it is 45 USD.

I opened a couple o projects and compare as I remember how it worked on 560ti and I can not see big differences.
http://rocket3f.com

EDITED: 15 Jul 2016 by ANDREI SAMARDAC

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