Blender and Moi are good friends now

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 From:  LAWRENCE
7270.1 
hi,

blender 2.74 will be able to import and use the normals as
generated by the CAD soft.

http://wiki.blender.org/index.php/User:Mont29/Foundation/Split_Vertex_Normals/Custom_Split_Normals_Manual

i show you a test with a nigthy build

https://builder.blender.org/download/


the outlined object use the new improvement => no bad artifacts


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 From:  Michael Gibson
7270.2 In reply to 7270.1 
That's great news Lawrence, that will be a significant improvement for Blender for rendering CAD data!

- Michael
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 From:  kevjon
7270.3 In reply to 7270.1 
That's great, thanks for letting us know.

Now we just need a tool in MoI to tell which way the surface normal is facing.
~Kevin~
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 From:  Frenchy Pilou (PILOU)
7270.4 
Only for FBX export from CAD ?

<<< Some tools, in particular CAD ones, tends to generate awful ugly geometries when tessellating their objects into meshes (very thin and long triangles, etc.). Auto-computed normals on such geometry often gives bad artifacts, so it is important to be able to import and use the normals as generated by the CAD tool itself.

There is now the needed helpers in Blender RNA, which allows import scripts to set custom normals from read data. Currently, only FBX importer uses it.
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 From:  LAWRENCE
7270.5 In reply to 7270.4 
Bonjour French Pilou

ça fonctionne aussi avec l' OBJ importer, je l'ai testé.

it runs also with OBJ Importer

http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.74/Addons
https://developer.blender.org/rBAcfdf95dc8a0eae

you can try by yourself with daily builds :

https://builder.blender.org/download/
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 From:  Frenchy Pilou (PILOU)
7270.6 
cool news!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  LAWRENCE
7270.7 
Hi

:)




Attachments:

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 From:  Michael Gibson
7270.8 In reply to 7270.7 
Ha that one looks familiar Lawrence! :)

- Michael
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 From:  Max Smirnov (SMIRNOV)
7270.9 In reply to 7270.7 
:))))))
Extend looks like a corkscrew
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 From:  LAWRENCE
7270.10 
Hi Michael

small tribute to your great MoI !

-----------------------------------------

Hi Max

same problem with circles , they look like ellipses when you do not look them in the face :)
thanks to you for customUI, subdiv and other !
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