Hi Rachel,
> So far, the best thing I have come up with is to select the surface, select each line segment
> of its outline, copy these, paste them, and join them into a closed curve.
That should work ok, and then to speed up this process you can select all edges of everything at once and that way you won't have to go through the surfaces one by one.
You can select all edges of everything using the Scene Browser - go to the Types section of the scene browser which has entries there for doing operations on all objects of a certain type like hiding all solids, selecting all curves, etc... One of the available types listed there are "Edges" - if you use that entry you will be working on all edges.
To use the scene browser to select all edges, click on the selection indicator dot on the right-hand side of the line, here:
With one click on that particular spot all edges of every visible object will get selected without you needing to go click on them individually and then you can do your copy/paste/join steps to them all at once.
- Michael
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