anyone could help me with a spoon?

Next
 From:  jackwoosh
718.1 
Hi
I'm having difficulity with building a simple spoon with MOI.
Any one could kindly give a hand?

tks in advance,
jw
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
718.2 In reply to 718.1 
Speedy mini spoon :)

File 3dm linked :)
---
Pilou
Is beautiful that please without concept!
My Gallery

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
718.3 In reply to 718.2 
Look great Pilou!

@Jack - This is definitely the way to get started - try to draw some curves that outline your shape and then use some of the construction tools to kind of put a surface "skin" over the curves.

One way to build a surface is with Construct / Loft, where each curve is a cross-section of the resulting surface, that's what Pilou used here.

You can also use Construct / Sweep which allows you to specify 2 "rail" curves along the sides in addition to the cross-sections, which can give you additional control.

Also Construct / Network can be used in a similar way, for that one you can have a "network" of curves that cross each other in 2 directions.

Loft is kind of the easiest to start with, since it uses fewer curves but if you want more control over the shape you might need to move to using Sweep or Network. Let me know if you need some help with any of these additional surfacing commands.

Also if you get started with drawing some curves and have a problem making progress on your spoon, please post what you have here and that will help make it easier to make some specific suggestions on how to move forward with your model.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  jackwoosh
718.4 
Thanks to both,
are you developing this software to a precise NRBS tool or an inspiration tool to help artist and IDer to faciliate quick concept?

jw
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Michael Gibson
718.5 In reply to 718.4 
Hi Jack - well, it kind of covers both of those areas.

The overall intent is very much to make things quick and easy for artists and industrial designers like you mention.

But precision functionality is also needed for drawing mechanical or semi-mechanical things quickly. For example really good snapping capabilities help with drawing many types of mechanical shapes quickly.

So there is plenty of precision and accuracy stuff built in as well.


But the overall focus is on drawing things quickly in a kind of more freeform unrestricted way. This is a much different focus than some other NURBS-based software like SolidWorks or Pro/E, those kinds of "parametric solids modelers". Those types are less focused on freeform drawing and more focused on manufacturing with families of parts, etc... MoI is not meant to be a replacement for this type of a thing.

NURBS models that you build in MoI are fully precise models though, you can share them with other manufacturing software downstream.

I'm not sure if this answers your question or not... Let me know if you need more details.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All