Voronoi Script or plugin
 1-14  …  55-74  75-94  95-114  115-134  135-154  …  195-198

Previous
Next
 From:  amur (STEFAN)
7177.95 
Thank you Marco,

much appreciated!

Regards
Stefan
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.96 In reply to 7177.95 
...Done :)

I've changed my latest 3 images that I have uploaded here (voronoi doodles)

Now I will post images always under 280-300 Kb each.

Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.97 In reply to 7177.95 
...Done 2 :)

I've changed also my other 2 images of "voronoi glass"

Ciao!

Marco (mkdm)

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
7177.98 In reply to 7177.97 
how did you make smooth edges on your gold box?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.99 In reply to 7177.98 
Hi glmr.

Well...I first chamfered in Moi the edges of the Voronoi walls, as you can see here




Then I exported in obj format and finally loaded in 3D-Coat.
There I have voxelized the imported object and applied a Shader.
Last stage, the render with 3D-Coat's Render Room using its builtin PBR renderer.

I often use this "trick" to create "quick and dirt" rendering with super smooth edges without the need to do the "fillet" stage in Moi.
Using 3D-Coat's Voxels I can get super-exaggerated smooth edges in the blink of an eye.
But in this case you need to create Voxels with very high poly count, many millions, and you need a decent CPU+GPU to do that.

But if you have time to spent and want to do the things with better precision then I'm pretty sure that you can fillet the Voronoi walls directly in Moi.

Anyway...this is just one of many ways to get "smooth" edges on Voronoi structures.

3D-Coa's way is one of my preferred, but only because it fits perfectly in one of my wokflows for "2D/3D image composition".
Quick and easy.

But it's a very personal technique, maybe others can find it too "coarse".

Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.100 In reply to 7177.99 
<< you can fillet the Voronoi walls directly in Moi.

With some prudence!
Because there are some sharpen angles in a voronoi diagram and the input will be the best minimum acceptable of all corners!
As there are a lot of them you have all luck that your calcul fillets failed!

Maybe increase the Scale size of the all objects before make general fillet!

10 seconds for 100 objects fillets top faces : but the most difficult is to find the best accessible angle! (20 seconds :)
(I7 4 years old : not sure that the graphic card is influent to the calcul ?

EDITED: 6 Mar 2018 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
7177.101 In reply to 7177.99 
thanks!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7177.102 
Voronoi.v.1.1.2018.03.07
Added X button. Double click this button to reset a diagram.
Added Filter slider. Use it to remove extra small sides of polygons.

http://moi.maxsm.net/item/48
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.103 In reply to 7177.102 
Thank you very much Max!!

Are you running for a prize ? :)
It seems that this Voronoi plugin is a sort of personal challenge for you.

Great job, great job Max!!!

Only a question, if I may...

I did some test but I can't figure out how the new "Filter" affects the output of the Voronoi.

Could you please write something about it ?

Thanks again.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.104 In reply to 7177.102 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7177.105 In reply to 7177.103 
Hi Marco

>>Are you running for a prize ? :)
>>It seems that this Voronoi plugin is a sort of personal challenge for you.
No, it's not a challenge. I just want to make a good script and then forget about it.

>>I did some test but I can't figure out how the new "Filter" affects the output of the Voronoi.
It doesn't affects the output if Corners slider set to 0. Set corners to 100 and the move the Filter slider.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.106 In reply to 7177.105 
Ciao Max!

@You : "...It doesn't affects the output if Corners slider set to 0. Set corners to 100 and the move the Filter slider..."

Perfect! Got it.
Tested and now is...perfect!!

@You : "...I just want to make a good script and then forget about it..."

OK! Then you can sleep soundly :) You created an AMAZING script.

Thanks a lot for all your effort.

Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.107 In reply to 7177.105 
Max...your wanderful script gave me an inspiration..."How to brake in two each Voronoi cell and make a funny thing"



Look at this video : http://take.ms/pBFZS

In short the process I have used is :

1 Select all Voronoi curves
2 Apply the "mark curve start" plugin
3 Select again all Voronoi curves
4 Apply the "mark curve middle point" plugin
5 Trim the Voronoi curves with the generated points of steps 2 and 4
6 Close all the "half curves" with the command "closecurve"

You can download all the plugins I've used at : http://take.ms/uAgYy

Unzip and copy the files into the Moi's "commands" folder.
THOSE CUSTOM COMMANDS WHERE TESTED WITH MOI V3
I suppose they should work also with Moi V4 but I didn't try)


Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.108 In reply to 7177.107 
P.S....forgot to say that I've used also another Max's custom command : "PatternSelection"

You can grab it here : http://take.ms/0F9I8

Ciao!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
7177.109 In reply to 7177.105 
I was waiting for this moment sooo long. Now your script is perfect, just perfect! Thank you very much!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.110 
Hello everyone!

I admit I was tempted to create on the fly a brand new thread but I want to submit this thought to all "colleagues" moiers :)

The new thread I wanted to create should be : "PUBLIC THANKS TO MAX SMIRNOV FOR ALL HIS AMAZING AND PRICELESS JOB!!!"

I think it should deserve much more than this but anyway...tell me what do you think ?

Thanks.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.111 
Best thanks is use the Max's scripts! ;)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7177.112 In reply to 7177.111 
Yes Pilou!
You're right...but I think that maybe a public thank could b a nice thing for him....I don't know :)

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  danperk (SBEECH)
7177.113 
Thanks Max!

EDITED: 18 Oct 2018 by SBEECH

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.114 
With the little trick above :) http://moi3d.com/forum/index.php?webtag=MOI&msg=7177.81
(2 different grids Isected then ExplodeMoved: one with Corners =0, other Corners = 100 )


PS Subdiv (not applied here) don't works with all volumes ( surely some > 5 polygons! )

EDITED: 8 Mar 2018 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-14  …  35-54  55-74  75-94  95-114  115-134  135-154  155-174  …  195-198