A couple of detailing videos which attempt to create in MoI some of the same details quickly used in poly modelers (and better!).
This first one is a 'scoop' or vent detail. I believe I may have seen one sorta like it here somewhere. If it's exactly the same then my apologies.
The second one is a quick edge beveling technique. I've used this technique in poly modeling for adding quick detail to objects.
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