Hi Chipp, when you sweep on a rail that twists around in 3D space like your rail here, there is also a banking effect that happens which means the profiles will tilt left or right around the curve tangent as they step along the rail.
That banking combined with the additional rotation of taking a slanted rail that then tries to keep the same slanted position in relation to the rail as it steps along it results in a lot of sort of frenzied motion of your shape near the end.
One way to reduce that is to use the "Twist: Flat" option in the Sweep command options in the last stage of Sweep. That will only rotate the profiles around one single axis direction (by default the z axis direction, which works ok for your case here, otherwise use the "Set flat direction" button to specify the allowed rotation axis). If you use that it will sort of calm down the amount of rotation that is happening between each step along the rail and you'll get a better result than your original attempt.
But really probably one rail sweep is not going to give you the kind of result you need here because it does not fix down the side edges of the generated surface to hug right along the side surfaces.
You might try forming some side rails by projecting curves onto the side walls and then use 2 rail sweep...
- Michael
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