Matching MoI and Keyshot camera
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 From:  Jay (JAYGEE)
7093.19 
Hi Michael,
here is another matched Camera of Keyshot.
I don't really come through. I just wanted to know if it is reconstructable and maybe would work into the other direction. (KeyShot -> MoI)

A the moment for me it's ok to work with:
Making screenshots of the different camera-settings in MoI.
To generate a MoI-camera in KeyShot update the .3dm-file wich has the last camera-settings stored. tx

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 From:  Michael Gibson
7093.20 In reply to 7093.19 
Hi Jay - what does the difference between the 2 views look like? Are they at least centered on the same spot or is that not the case either?

What is your pixel width and height resolution that you are rendering at in KeyShot?

- Michael
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 From:  Jay (JAYGEE)
7093.21 
Sorry for the delay all the time.

I would say it is centered.
Actually I use in KeyShot a resolution of 2217 x 1364 pixels.

After overlay an proportional transformation you will get this:


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 From:  Michael Gibson
7093.22 In reply to 7093.21 
Hi Jay,

> I would say it is centered.
> Actually I use in KeyShot a resolution of 2217 x 1364 pixels.

So for field of view, try multiplying your MoI field of view by 2217 / 1364

So for example if you have a field of view in MoI of 10 and you are rendering at 2217 by 1364, do

(2217 / 1364) x 10 = 16.254

Does that make a better match?

- Michael
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