2D scale

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 From:  Andrei Samardac
7080.1 
Michael ro somebody, can not make 2D scale to work, tell me pleas how to use it. I remember I use it and everything was good but now looks like I make something wrong.

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 From:  Michael Gibson
7080.2 In reply to 7080.1 
Hi Andrei, you mean with the edit frame grips?

For those hold down the shift key while dragging the corner grip, it will then do a 2D scale in that viewport rather than the full 3D scale that it normally does.

There is also a command for 2D scaling under Transform > Scale > Scale2D.

- Michael
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 From:  Andrei Samardac
7080.3 In reply to 7080.2 
I meant command 2D scale.

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 From:  Michael Gibson
7080.4 In reply to 7080.3 
Hi Andrei, well to use the Transform > Scale > Scale 2D command, you start by selecting the objects you want to scale. Then run the Scale2D command, then at the first prompt pick the origin point for the scale. The view that you pick the origin point in is significant, the x/y axes of the grid plane of that view will be used for the scaling.

Then to define the amount of scale you can either pick 2 reference points and the ratio between the distance from each of those points to the origin will be the scale factor, or you can type in a numeric scale factor like 0.5 for example will scale it by half in size in just the x and y axes and leave the z axis size alone.

If you're having difficulty with a particular model maybe you could post a 3DM file?

- Michael
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 From:  Frenchy Pilou (PILOU)
7080.5 
Select something
Click one Point as local start origine --> Click 1
Click a second Point as end local origine --> Click 2

Then move anywhere you want and click for apply the Scale function 2D--> Click 3

EDITED: 25 Nov 2014 by PILOU

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 From:  Andrei Samardac
7080.6 
Thanx for replyes)
I have problem becouse I do not know that grid plane play role here. I tried in 3D view to scale cylinder that was rotated a bit. And when I tried to scale it, I get it "distorted". Thanks.

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 From:  Michael Gibson
7080.7 In reply to 7080.6 
Hi Andrei, so for a case like that you can use the View > CPlane tool to set the cplane onto the flat cap of the cylinder, then when you do the Scale2D it will happen in that plane.

- Michael
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 From:  Andrei Samardac
7080.8 In reply to 7080.7 
Yes I made it everytime when I whanted to scale 2D but used edit frame+shift. Just wanted to try this tool and was a bit confused.

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