Hi Petr, I have tuned this up for the next beta.
There is one slight difference from edge or face selection - invert will only be contained to just the points of one object if some but not all of the points are selected.
If no points are selected, or if all points are selected it will behave the same as now. Otherwise it felt rather strange starting with nothing selected and then doing repeated inverts.
I'm pretty much in the last stages of cleaning things up and fixing bugs, so if you know of any other little things like this that should be cleaned up, now is the time to let me know! It won't be much longer before I'll enter a kind of "lock-down" mode where I will try to avoid changing things except for major bug fixes, to try and avoid introducing any new bugs for version 1.0...
- Michael
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