MoI freight train

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 From:  Metin Seven (SEVENSHEAVEN)
6996.1 
Hi,

Created this freight train and the track in MoI:



Rocks, grass, materials, lighting and rendering were done in Blender, using the Cycles renderer. Background was added in Photoshop.

Have a nice weekend!

— Metin

metinseven.com — 3D (print) design • animation • artwork • illustration • visualization

EDITED: 25 Oct 2014 by SEVENSHEAVEN


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 From:  Ronamodeler (RON_A)
6996.2 
Cute idea, and nicely rendered!
Ron
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 From:  Michael Gibson
6996.3 In reply to 6996.1 
Looks good Metin!

- Michael
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 From:  Metin Seven (SEVENSHEAVEN)
6996.4 
Muchas gracias amigos!

— Metin

———————

metinseven.com — 3D (print) design • animation • artwork • illustration • visualization

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 From:  Mauro (M-DYNAMICS)
6996.5 In reply to 6996.4 
Nice !
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 From:  Metin Seven (SEVENSHEAVEN)
6996.6 
Thanks Mauro!

Ever since I was a kid I see faces in freight train locomotives. You'll probably all recognize that. ㋡

— Metin

———————

metinseven.com — 3D (print) design • animation • artwork • illustration • visualization

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 From:  Michael (ORION20036)
6996.7 In reply to 6996.1 
Nice work Metin, mind if I ask how long the blender cycles render took to render the image, and what your finished image size was.
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 From:  Metin Seven (SEVENSHEAVEN)
6996.8 In reply to 6996.7 
Thanks Michael!

The full image size is 2400 x 2400 pixels, and I let it render for around 4 hours on an Intel Core i7 970 Hexa Core (6-core) CPU PC (3.2 GHz, 12 MB cache).

Cycles is faster using CUDA GPU rendering, but although I've got a fairly good GPU card (ASUS GeForce GTX 480, 1.5 GB GDDR5), the scene is too complex and the render resolution is too large to fit in my graphics RAM when using Cycles.

EDITED: 29 Oct 2014 by SEVENSHEAVEN

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