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 From:  stillceny (CENY)
6962.16 In reply to 6962.9 
Hi Michael,

Thanks for all your help. I tried the method you suggested and it didn't work for me. It is a large file and I gave it a thorough inspection. My STEP file is 156mb and 110 individual parts (actually, with all the fixings its more), so its understandable that your not going to get too much done in less than 4gb of RAM. So I broke the model down to 10 3DM files and I added a line all around the view so it would crop them at the same size on export, and saved each as a PDF. It worked out that the tyres are very memory intensive and to my surprise, some of the pipe work had to be left off as they took up too much memory. That and the front ladder. Compped the 10 PDF's in Photoshop (only 300dpi) and I have what I need. It takes a bit of work but now I have a process to do it, I can cost that in to any work I do. I look forward to a 64bit version but I know you have other things to think about.

Thanks again for your help Michael


Paul

Images are

1. Finished image

2. Transparent layers in PS

3. Model in Moi
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 From:  TpwUK
6962.17 In reply to 6962.16 
OT a bit, but i love that mode and would appreciate a rendered image if you do some

Martin Spencer-Ford
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 From:  Michael Gibson
6962.18 In reply to 6962.16 
Hi Paul, it's a really great looking result!

I'm going to be doing some exploration work on a 64-bit version for v4. There will be a lot of work involved in doing it and so I'm not entirely sure yet if I'll be able to do it or not but I will be investigating it.

- Michael
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 From:  Frenchy Pilou (PILOU)
6962.19 
Seems all the memory is consuming by the wheels ?
As soon as an instance system will be avaible some problems will be resolved ?
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
6962.20 In reply to 6962.19 
Hi Pilou,

> As soon as an instance system will be avaible some problems will be resolved ?

Yes, it will probably help out a lot for cases like this with complex repeated pieces.

- Michael
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 From:  wastzzz
6962.21 
Hi Michael,
Could the memory issue be solved staying in 32-bit if moi had an instancing mechanism?
Great model btw.
M.
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 From:  Michael Gibson
6962.22 In reply to 6962.21 
Hi Max,

> Could the memory issue be solved staying in 32-bit if moi had an instancing mechanism?

Not in all cases, but in quite a lot of cases yes I think that's correct that instancing would help even more than being 64-bit.

- Michael
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 From:  stillceny (CENY)
6962.23 In reply to 6962.17 
Hi Martin,

One render. Credit for the background image belongs to the ALMA telescope.

Hope you like it.



Paul
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 From:  stillceny (CENY)
6962.24 In reply to 6962.18 
Hi Michael,

Look forward to a 64bit version (should it arrive).

Thanks for all your help.

Paul
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 From:  TpwUK
6962.25 In reply to 6962.23 
Looks pretty good from here :)

Thanks for posting the result

Martin Spencer-Ford
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 From:  Don (DON_CHEKE)
6962.26 In reply to 6962.23 
That is a very impressive model and render. Thanks for sharing it.

_________________________
Don Cheke
Visit: Textual Creations
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 From:  Michael Gibson
6962.27 In reply to 6962.23 
Hi Paul, it looks great!

- Michael
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