Hi Andrei, in the future I do want to add more material properties to styles like being able to control metallic and specularity there instead of only globally. But that's probably quite a ways off since it will involve a lot of planning for the UI to edit such things. It's probably something that I would try to do when I'm at the point of adding in a basic renderer built into MoI as well.
That won't be for a while though since I'm still going to be focused on more modeling tools for some time yet.
- Michael
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