Sphere/flow

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 From:  Andrei Samardac
6839.1 
How to make sphere using flow? looks like I made it before but forget how..
1
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 From:  Frenchy Pilou (PILOU)
6839.2 In reply to 6839.1 
Take a square as surface to project on a sphere!
Take a disc as support the square! ;)

Result is a sphere surface not a solid sphere!



http://moiscript.weebly.com/uploads/3/9/3/8/3938813/sphere.3dm

EDITED: 29 Jul 2014 by PILOU

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 From:  Michael Gibson
6839.3 In reply to 6839.1 
Hi Andrei, could you maybe describe a bit more about what result you're looking for?

If you want a sphere, the easiest way to do that is to use Draw solid > sphere to make the sphere - if you want something to deform onto a sphere, you can create a sphere by drawing it and then use it as the target surface for flow.

The "manual" way to make a sphere is to draw a 180 degree arc and then use Revolve on it.

Flow works by deforming objects from a base surface onto a target surface, you usually will not create a primitive shape using flow, you build a simple target surface using other tools like drawing a sphere or revolve or sweep, etc... and then that surface can be used for generating the flow deformation.

If you're trying to generate a second sphere by doing flow of a second plane onto an already existing sphere, that can be problematic since a sphere contains "pole" areas where the surface compresses down to a single point. Areas like that where there is not a clear "unique one to one" relationship between each surface (not _unique_ one to one since many points along one edge of the plane do not map to independent points on the sphere, they all map to the same pole point), can make for an inconsistent transformation. For things like that make second plane, the one that you're trying to transform to be slightly shorter than the base surface so that it will not try to transform surface area onto the pole point of the sphere.

- Michael

EDITED: 29 Jul 2014 by MICHAEL GIBSON

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 From:  Michael Gibson
6839.4 In reply to 6839.1 
Hi Andrei, I've attached an example here, note how the surface to be deformed stops slightly before reaching the top and bottom points of the sphere:



- Michael

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 From:  Andrei Samardac
6839.5 In reply to 6839.4 
Michael, yes I wanted this "If you're trying to generate a second sphere by doing flow of a second plane onto an already existing sphere"
I downloaded your project, but when I run flow everything deasapears.

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 From:  Michael Gibson
6839.6 In reply to 6839.5 
Hi Andrei,

> I downloaded your project, but when I run flow everything deasapears.

Here's a demo video, note that the locations where you click on the base plane and on the target sphere are significant, they control which UV directions will map to each other. You don't want to click exactly on the corner, more like a little inside an edge a little ways away from the corner.



- Michael

EDITED: 30 Jul 2014 by MICHAEL GIBSON

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 From:  Michael Gibson
6839.7 In reply to 6839.5 
Some more description on the click location for flow here:
http://moi3d.com/forum/messages.php?webtag=MOI&msg=5853.1

- Michael
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 From:  Andrei Samardac
6839.8 In reply to 6839.7 
Thank you , now I understood!

____________________________________________________________________
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Russian community of MOI 3D: www.vk.com/moi3d
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