Polygonal Converter.
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 From:  Frenchy Pilou (PILOU)
6674.221 
Cool!
Not yet French version but French section :)
http://moiscript.weebly.com/_importobj.html
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Persistent (JC)
6674.222 In reply to 6674.220 
To: Max Smirnov (SMIRNOV)


Wonderful coding.

-JC

P.S. - Again, Thank you , from a Poly to NURBS Fan!

You're on the cutting edge here (more than some may comprehend) - FOLLOW THAT IDEA!
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 From:  danperk (SBEECH)
6674.223 
Thanks Max, works great!!!

D/L file just needs to be renamed with ".zip" extension.

EDITED: 15 Mar 2015 by SBEECH

Image Attachments:
Size: 669.1 KB, Downloaded: 216 times, Dimensions: 1088x602px
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 From:  Max Smirnov (SMIRNOV)
6674.224 
ImportObj v1.3 :)
Added status info.
Some internal changes.

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  Max Smirnov (SMIRNOV)
6674.225 
ImportObj 1.4

Made some fixes to avoid loft bug with very small values

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  bisenberger
6674.226 
Thanks Max, amazing stuff!
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 From:  chippwalters
6674.227 
Max, Frenchy or anyone else.

Are the files at the front of this thread the latest and most current? If not, is there a standard place one can go to to get the most recent? Thanks for all the great work!!
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 From:  bemfarmer
6674.228 In reply to 6674.227 
It appears that the most recent versions are in the more recent posts...
So start from the last post and work backwards...:-)
- Brian
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 From:  Frenchy Pilou (PILOU)
6674.229 
Yes! Stay awake! ;)
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 From:  Lordfox
6674.230 In reply to 6674.192 
I have a big problem, I used today SUBDIV Script first time, but now I can not import any OBJ, also after deleting the script I couldn't import any OBJ .. I didn't see that option since now ---

EDITED: 22 Mar 2015 by LORDFOX

Image Attachments:
Size: 469.5 KB, Downloaded: 91 times, Dimensions: 1920x1080px
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 From:  Michael Gibson
6674.231 In reply to 6674.230 
Hi Lordfox, re:

> also after deleting the script I couldn't import any OBJ .. I didn't see that option since now ---

Sorry I don't understand this part - MoI does not itself import OBJ files, it's handled by Max's import script. So therefore if you delete the script like you say here then it's normal that you will not be able to import OBJs, because you just deleted the script that can do it.

Maybe you mean something else than that though?

- Michael
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 From:  Michael Gibson
6674.232 In reply to 6674.230 
HI Lordfox, re: image attachment - yes that's normal that you wont' see OBJ listed there. MoI does not natively handle OBJ importing, if you want to do it, you need to use Max's plug-in command to do it. The plug-in is run as its own command, it will not show up in the file types list that you are showing there.

Currently MoI does not have any mechanism for plug-ins to extend the main file open dialog box. I do want to add that in the future but for now since there is no way for a plug-in to in to modify that standard list it's implemented as its own specific named command that you have to launch, rather than trying to use the regular File > Open.

- Michael
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 From:  Lordfox
6674.233 
I'm sorry dear .. its okay, it works fine ... the subdiv script (beta 6) + the OBJ Importer. So happy :)
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 From:  Max Smirnov (SMIRNOV)
6674.234 
Tiny but useful script - sBridge. The first one from my new set of tools for subdiv modelling.
This script makes connection between two polygonal faces.

EDITED: 7 Mar 2022 by SMIRNOV

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 From:  bisenberger
6674.235 In reply to 6674.234 
Subd modeling in MoI, how cool is that!
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 From:  Frenchy Pilou (PILOU)
6674.236 
Very Cool !

Can we dream of something like Bridge 2 Faces of a same volume ?
Like this crazzy free TopMod ? http://code.google.com/p/topmod/

EDITED: 22 Mar 2015 by PILOU

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 From:  MajorGrubert (CARLOSFERREIRAPINTO)
6674.237 
Hi Max,

Its quite usefull, thank you!
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 From:  hep
6674.238 In reply to 6674.235 
Wow,that is amazing
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 From:  speedy (AL2000)
6674.239 In reply to 6674.238 
Bridge , sweet sound ....
Excellent work "Maestro"
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 From:  ed (EDDYF)
6674.240 
"… The first one from my new set of tools for subdiv modeling."

That’s good news Max. Even if your planned toolkit handles just the basic SubD functions, it sounds like many of the organic shapes people attempt to make in MoI might be possible.

For someone who is already comfortable using MoI and doesn’t require SubD often enough to completely learn a new program, your scripts can fill a real need.

Ed Ferguson
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