Nurbs render?
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 From:  cronbg
667.18 In reply to 667.17 
Hi Michael,

wow, thank you so much, this is really cool!
I can't wait to get my hands on modo 301 to see how it works. This will work wonders for industrial designers like me who have to deal with a lot of NURBS and parametric solids but need high quality meshes for virtual product shots.

I think with MoI's excellent NURBS to polygon conversion capabilities, you have a real gem on your hands.

EDITED: 15 Jul 2007 by CRONBG

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 From:  WillBellJr
667.19 In reply to 667.18 
Okay great Michael, not knowing details on the LWO format, I didn't realize it was based around chunks similar to tiffs...

Glad to hear it wasn't hard for you to get this into the next beta!

Even though I've sorta settled with using Cinema 4D now (thanks to all of you folks here ;-) ), I will certainly appreciate the effort when Newtek finally gets their act a bit further into this century!

-Will
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