Weird chick

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 From:  Metin Seven (SEVENSHEAVEN)
6629.1 
Hey guys,

I wanted to create an organic character using only MoI, including branching shapes. Here's the first result, my 'Weird chick'. ㋡



All the best,

Metin

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sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization


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 From:  Frenchy Pilou (PILOU)
6629.2 
Very cuty!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Metin Seven (SEVENSHEAVEN)
6629.3 In reply to 6629.2 
Merci beaucoup, Pilou!

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 From:  TpwUK
6629.4 In reply to 6629.1 
pretty good - i like it :)

Martin Spencer-Ford
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 From:  Metin Seven (SEVENSHEAVEN)
6629.5 In reply to 6629.4 
Thank you, Martin!
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 From:  Ronamodeler (RON_A)
6629.6 
With such a great render, it looks deceivingly simple! Well done.
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 From:  Metin Seven (SEVENSHEAVEN)
6629.7 In reply to 6629.6 
Thanks Ron! I did encounter some hurdles during modeling, but I could apply things I learned from various MoI tutorials, such as using blend surfaces to connect elements in stead of filleting after Booleans.

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 From:  DannyT (DANTAS)
6629.8 In reply to 6629.1 
He's a little beauty Metin!
It might be just me, his little bald head maybe needs a little chicken comb just to break it up a bit.
Thanks for sharing :)

-
~Danny~
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 From:  Metin Seven (SEVENSHEAVEN)
6629.9 In reply to 6629.8 
Thanks Danny! You're right, I've considered adding a comb on his head, but the 'less is more' philosophy won. ㋡

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 From:  DannyT (DANTAS)
6629.10 In reply to 6629.9 
My thoughts too Metin, less on the head is more baldness ;) I was thinking the smallest of three bumps or even a splash of orange to represent a comb anyhow it's still cool and it's your weird chick.

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~Danny~
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 From:  Metin Seven (SEVENSHEAVEN)
6629.11 In reply to 6629.10 
Thanks again, Danny, appreciated!
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