Filleting round shapes
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 From:  Michael Gibson
6612.5 In reply to 6612.3 
Hi Heiner, so after a quick look I noticed some of the edges in your C and G looked a little peculiar, and the reason why is that there are many "naked edges" in it, meaning that many places where it looks like the side walls and the top cap are touching each other, they aren't actually joined at a lot of those spots. They're only joined in some areas like at the short leg of the C and not along the whole long curved edges of the C. Similarly with the G there are some unjoined edges.

Was your object possibly initially constructed at some very small size or something? I'm not really sure how you ended up with those unjoined edges, but that seems to be the problem that is getting in the way of your filleting.

It seems that the side wall pieces and the top cap pieces are not quite accurate enough to one another to properly join at the default join allowance. One quick fix is to scale the objects down by 1/10 in size, then separate and join them, then scale back up again. That's what I did with the attached version which should now fillet better for you.

- Michael
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 From:  Heiner (BILDERMENSCH)
6612.6 In reply to 6612.4 
OK Michael,
its not that urgent, no problem, have a rest, I am sure you deserve it ;-)
I work with V2 still because i dont like the Updating, deliting, updating etc.
But I will give the latest beta a try and let you know if it solved the problem!
Regards
Heiner
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 From:  Michael Gibson
6612.7 In reply to 6612.6 
Hi Heiner, just want to make sure you didn't miss my 2nd message above where I describe what the problem was with those letters.

- Michael
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 From:  Heiner (BILDERMENSCH)
6612.8 In reply to 6612.7 
Hi Michael,
I got that answer. If is what you suspect, it was coming out of MOI. What I did is: Made the text and using boleean i ceated the surface of the outside of the text, and by copy and undo went back and created the inside of the letters. Then moved the inside of the letters out (displaced it from the surrounding surface), joined the edges of all letters (inside and outside shapes) and used loft to connect the lower and the upper shape. With that I started my filleting effords. Like I said, I did all that in V.2
Cheers
Heiner
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 From:  Michael Gibson
6612.9 In reply to 6612.8 
Hi Heiner, did the tuned up version attached above work better for you then?

> and used loft to connect the lower and the upper shape.

I tried repeating this step, and it appears that the loft in its default mode is not making a quite accurate enough fitted result to get it joined properly.

But it does appear to give a good enough result if you set the option in Loft for "Profiles : Exact".

So probably if you delete the side wall parts for the problem letters and build new ones with that "Profiles: Exact" option turned on, it will probably fix it up.

- Michael
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 From:  Heiner (BILDERMENSCH)
6612.10 In reply to 6612.9 
Hi Michael,
i will give the new version a try, and I will also try that tip with the exact lofting.
I may use some time to do that, because the project now entered a new stage
(preproduction), and I am certain that I will face new tasks very soon.
Best regards
Heiner
(and thanks again for your awesome support!)
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 From:  Michael Gibson
6612.11 In reply to 6612.1 
Hi Heiner, I was able to track down why there were unjoined edges in your object there when using the default Loft settings - it was due to Loft not using a tight enough fitting tolerance in some cases.

I've got it fixed up for the next v3 beta so that it will be fixed.

Thanks, - Michael
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